Update BINDINGS.md
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@ -29,6 +29,7 @@ Here it is a list with the ones I'm aware of:
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| raylib-cr | Crystal | https://github.com/AregevDev/raylib-cr |
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| cray | Crystal | https://gitlab.com/Zatherz/cray |
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| cray | Crystal | https://github.com/tapgg/cray |
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| raylib.cr | Crystal | https://github.com/sam0x17/raylib.cr |
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| raylib-pascal | Pascal | https://github.com/drezgames/raylib-pascal |
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| raylib-pas | Pascal | https://github.com/tazdij/raylib-pas |
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| Graphics-Raylib | Perl | https://github.com/athreef/Graphics-Raylib |
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@ -74,7 +75,7 @@ Here it is a list with the ones I'm aware of:
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| raylib-beef | [Beef](https://www.beeflang.org/) | https://github.com/M0n7y5/raylib-beef |
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| raylib.cbl | COBOL | *[code examples](https://github.com/Martinfx/Cobol/tree/master/OpenCobol/Games/raylib)* |
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Missing some language? Check the [bindings not yet in this list](https://gist.github.com/raysan5/5764cc5b885183f523fce47f098f3d9b#bindings-not-yet-in-the-official-list) or create a new binding! :)
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Missing some language? Feel free to create a new binding! :)
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Usually, raylib bindings follow the convention: `raylib-{language}`
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