Alloc custom allocators on standalone mode

This commit is contained in:
Ray 2019-04-23 15:14:15 +02:00
parent 87b75a6c95
commit 4ad81ba2d4

View File

@ -72,6 +72,17 @@
#else
#define RLAPI // We are building or using raylib as a static library (or Linux shared library)
#endif
// Allow custom memory allocators
#ifndef RL_MALLOC
#define RL_MALLOC(sz) malloc(sz)
#endif
#ifndef RL_CALLOC
#define RL_CALLOC(n,sz) calloc(n,sz)
#endif
#ifndef RL_FREE
#define RL_FREE(p) free(p)
#endif
#else
#include "raylib.h" // Required for: Model, Shader, Texture2D, TraceLog()
#endif