From 4abc6c39897755d01e4c620d56944ea4a3b47f60 Mon Sep 17 00:00:00 2001 From: Ray Date: Thu, 24 Oct 2024 09:59:21 +0200 Subject: [PATCH] Update CHANGELOG --- CHANGELOG | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/CHANGELOG b/CHANGELOG index e78f26c9..da66bf6a 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -24,12 +24,12 @@ WIP: Last update with commit from 21-Oct-2024 [rcore] ADDED: `GetKeyName()` (#4161) by @MrScautHD [rcore] ADDED: `IsFileNameValid()` by @Ray [rcore] ADDED: `GetViewRay()`, viewport independent raycast (#3709) by @Luís Almeida -[rcore] ADDED: Directory filtering to `LoadDirectoryFilesEx()`/`ScanDirectoryFiles()` (#4302) by @foxblock [rcore] RENAMED: `GetMouseRay()` to `GetScreenToWorldRay()` (#3830) by @Ray [rcore] RENAMED: `GetViewRay()` to `GetScreenToWorldRayEx()` (#3830) by @Ray [rcore] REVIEWED: `GetApplicationDirectory()` for FreeBSD (#4318) by @base +[rcore] REVIEWED: `LoadDirectoryFilesEx()`/`ScanDirectoryFiles()`, support directory on filter (#4302) by @foxblock [rcore] REVIEWED: Update comments on fullscreen and boderless window to describe what they do (#4280) by @Jeffery Myers -[rcore] REVIEWED: Automation events mouse wheel #4263 by @Ray +[rcore] REVIEWED: Correct processing of mouse wheel on Automation events #4263 by @Ray [rcore] REVIEWED: Fix gamepad axis movement and its automation event recording (#4184) by @maxmutant [rcore] REVIEWED: Do not set RL_TEXTURE_FILTER_LINEAR when high dpi flag is enabled (#4189) by @Dave Green [rcore] REVIEWED: `GetScreenWidth()`/`GetScreenHeight()` (#4074) by @Anthony Carbajal @@ -194,6 +194,7 @@ WIP: Last update with commit from 21-Oct-2024 [rtext] ADDED: BDF fonts support (#3735) by @Stanley Fuller -WARNING- [rtext] ADDED: `TextToCamel()` (#4033) by @IoIxD [rtext] ADDED: `TextToSnake()` (#4033) by @IoIxD +[rtext] ADDED: `TextToFloat()` (#3627) by @Benjamin Schmid Ties [rtext] REDESIGNED: `SetTextLineSpacing()` by @Ray -WARNING- [rtext] REVIEWED: `LoadFontDataBDF()` name and formating by @Ray [rtext] REVIEWED: `LoadFontDefault()`, initialize glyphs and recs to zero #4319 by @Ray