diff --git a/templates/basic_game/basic_game.c b/templates/basic_game/basic_game.c index 990552c8..57e7b222 100644 --- a/templates/basic_game/basic_game.c +++ b/templates/basic_game/basic_game.c @@ -8,7 +8,7 @@ * This game has been created using raylib v1.2 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) +* Copyright (c) 2014 Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -28,17 +28,17 @@ int main() //-------------------------------------------------------------------------------------- const int screenWidth = 800; const int screenHeight = 450; - const char windowTitle[30] = ""; - - GameScreen currentScreen = LOGO; + const char windowTitle[30] = ""; InitWindow(screenWidth, screenHeight, windowTitle); - + + GameScreen currentScreen = LOGO; + // TODO: Initialize all required variables and load all required data here! - int framesCounter = 0; // Used to count frames - - SetTargetFPS(60); + int framesCounter = 0; // Useful to count frames + + SetTargetFPS(60); // Set desired framerate (frames-per-second) //-------------------------------------------------------------------------------------- // Main game loop @@ -149,4 +149,4 @@ int main() //-------------------------------------------------------------------------------------- return 0; -} \ No newline at end of file +}