REVIEWED: DrawRectangleLines() pixel offset

This could be actually very tricky and GPU/drivers dependant...
This commit is contained in:
Ray 2024-04-20 19:58:10 +02:00
parent b51f4db8c2
commit 41b0c5c4f9

View File

@ -813,7 +813,7 @@ void DrawRectangleLines(int posX, int posY, int width, int height, Color color)
{
rlBegin(RL_LINES);
rlColor4ub(color.r, color.g, color.b, color.a);
rlVertex2f(posX + 1, posY + 1);
rlVertex2f(posX, posY);
rlVertex2f(posX + width, posY + 1);
rlVertex2f(posX + width, posY + 1);