Minor tweaks to avoid some CodeQL warnings
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@ -362,7 +362,7 @@ static int screenshotCounter = 0; // Screenshots counter
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#endif
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#if defined(SUPPORT_GIF_RECORDING)
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int gifFrameCounter = 0; // GIF frames counter
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unsigned int gifFrameCounter = 0; // GIF frames counter
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bool gifRecording = false; // GIF recording state
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MsfGifState gifState = { 0 }; // MSGIF context state
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#endif
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25
src/rtext.c
25
src/rtext.c
@ -2264,23 +2264,12 @@ static Font LoadBMFont(const char *fileName)
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#if defined(SUPPORT_FILEFORMAT_BDF)
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// Convert hexadecimal to decimal (single digit)
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static char HexToInt(char hex) {
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if (hex >= '0' && hex <= '9')
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{
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return hex - '0';
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}
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else if (hex >= 'a' && hex <= 'f')
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{
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return hex - 'a' + 10;
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}
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else if (hex >= 'A' && hex <= 'F')
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{
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return hex - 'A' + 10;
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}
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else
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{
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return 0;
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}
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static unsigned char HexToInt(char hex)
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{
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if (hex >= '0' && hex <= '9') return hex - '0';
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else if (hex >= 'a' && hex <= 'f') return hex - 'a' + 10;
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else if (hex >= 'A' && hex <= 'F') return hex - 'A' + 10;
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else return 0;
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}
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// Load font data for further use
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@ -2365,7 +2354,7 @@ static GlyphInfo *LoadFontDataBDF(const unsigned char *fileData, int dataSize, i
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for (int x = 0; x < readBytes; x++)
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{
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char byte = HexToInt(buffer[x]);
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unsigned char byte = HexToInt(buffer[x]);
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for (int bitX = 0; bitX < 4; bitX++)
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{
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