Fix inverse length in Vector2Normalize (#2189)

Following the pattern in Vector3Normalize.
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HarriP 2021-12-06 20:07:05 +02:00 committed by GitHub
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commit 3cb4ef2599
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@ -328,8 +328,9 @@ RMAPI Vector2 Vector2Normalize(Vector2 v)
if (length > 0)
{
result.x = v.x*1.0f/length;
result.y = v.y*1.0f/length;
float ilength = 1.0f / length;
result.x = v.x * ilength;
result.y = v.y * ilength;
}
return result;