Incremeted version to align with CMake
This commit is contained in:
parent
6dc2f979cc
commit
3a11cc5e31
@ -431,7 +431,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread
|
|||||||
// NOTE: data parameter could be used to pass any kind of required data to the initialization
|
// NOTE: data parameter could be used to pass any kind of required data to the initialization
|
||||||
void InitWindow(int width, int height, void *data)
|
void InitWindow(int width, int height, void *data)
|
||||||
{
|
{
|
||||||
TraceLog(LOG_INFO, "Initializing raylib (v1.9.3-dev)");
|
TraceLog(LOG_INFO, "Initializing raylib (v1.9.4-dev)");
|
||||||
|
|
||||||
#if defined(PLATFORM_DESKTOP)
|
#if defined(PLATFORM_DESKTOP)
|
||||||
windowTitle = (char *)data;
|
windowTitle = (char *)data;
|
||||||
@ -501,7 +501,7 @@ void InitWindow(int width, int height, void *data)
|
|||||||
// NOTE: data parameter could be used to pass any kind of required data to the initialization
|
// NOTE: data parameter could be used to pass any kind of required data to the initialization
|
||||||
void InitWindow(int width, int height, void *data)
|
void InitWindow(int width, int height, void *data)
|
||||||
{
|
{
|
||||||
TraceLog(LOG_INFO, "Initializing raylib (v1.9.3-dev)");
|
TraceLog(LOG_INFO, "Initializing raylib (v1.9.4-dev)");
|
||||||
|
|
||||||
screenWidth = width;
|
screenWidth = width;
|
||||||
screenHeight = height;
|
screenHeight = height;
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
/**********************************************************************************************
|
/**********************************************************************************************
|
||||||
*
|
*
|
||||||
* raylib v1.9.3-dev
|
* raylib v1.9.4-dev
|
||||||
*
|
*
|
||||||
* A simple and easy-to-use library to learn videogames programming (www.raylib.com)
|
* A simple and easy-to-use library to learn videogames programming (www.raylib.com)
|
||||||
*
|
*
|
||||||
|
Loading…
Reference in New Issue
Block a user