From 38a13b76d13c6e4f6f6c02bfd63900de56de4a42 Mon Sep 17 00:00:00 2001 From: Ray Date: Fri, 5 Apr 2019 13:13:42 +0200 Subject: [PATCH] Corrected issue with LoadMesh() --- examples/models/models_obj_loading.c | 2 +- examples/models/models_obj_viewer.c | 30 ++++++++++++++-------------- 2 files changed, 16 insertions(+), 16 deletions(-) diff --git a/examples/models/models_obj_loading.c b/examples/models/models_obj_loading.c index 0251fd3e..74e7d08a 100644 --- a/examples/models/models_obj_loading.c +++ b/examples/models/models_obj_loading.c @@ -59,7 +59,7 @@ int main() DrawGizmo(position); // Draw gizmo EndMode3D(); - + DrawText("(c) Castle 3D model by Alberto Cano", screenWidth - 200, screenHeight - 20, 10, GRAY); DrawFPS(10, 10); diff --git a/examples/models/models_obj_viewer.c b/examples/models/models_obj_viewer.c index ffa609e0..0581df34 100644 --- a/examples/models/models_obj_viewer.c +++ b/examples/models/models_obj_viewer.c @@ -28,11 +28,11 @@ int main() Model model = LoadModel("resources/models/turret.obj"); // Load default model obj Texture2D texture = LoadTexture("resources/models/turret_diffuse.png"); // Load default model texture model.materials[0].maps[MAP_DIFFUSE].texture = texture; // Bind texture to model - + Vector3 position = { 0.0, 0.0, 0.0 }; // Set model position - BoundingBox bounds = MeshBoundingBox(model.meshes[0]); // Set model bounds + BoundingBox bounds = MeshBoundingBox(model.meshes[0]); // Set model bounds bool selected = false; // Selected object flag - + SetCameraMode(camera, CAMERA_FREE); // Set a free camera mode char objFilename[64] = "turret.obj"; @@ -49,13 +49,13 @@ int main() { int count = 0; char **droppedFiles = GetDroppedFiles(&count); - + if (count == 1) { if (IsFileExtension(droppedFiles[0], ".obj")) { - UnloadMesh(&model.meshes[0]); - model.meshes[0] = LoadMesh(droppedFiles[0]); + for (int i = 0; i < model.meshCount; i++) UnloadMesh(&model.meshes[i]); + model.meshes = LoadMeshes(droppedFiles[0], &model.meshCount); bounds = MeshBoundingBox(model.meshes[0]); } else if (IsFileExtension(droppedFiles[0], ".png")) @@ -67,12 +67,12 @@ int main() strcpy(objFilename, GetFileName(droppedFiles[0])); } - + ClearDroppedFiles(); // Clear internal buffers } - + UpdateCamera(&camera); - + // Select model on mouse click if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) { @@ -93,21 +93,21 @@ int main() DrawModel(model, position, 1.0f, WHITE); // Draw 3d model with texture DrawGrid(20.0, 10.0); // Draw a grid - + if (selected) DrawBoundingBox(bounds, GREEN); - + EndMode3D(); - + DrawText("Free camera default controls:", 10, 20, 10, DARKGRAY); DrawText("- Mouse Wheel to Zoom in-out", 20, 40, 10, GRAY); DrawText("- Mouse Wheel Pressed to Pan", 20, 60, 10, GRAY); DrawText("- Alt + Mouse Wheel Pressed to Rotate", 20, 80, 10, GRAY); DrawText("- Alt + Ctrl + Mouse Wheel Pressed for Smooth Zoom", 20, 100, 10, GRAY); - + DrawText("Drag & drop .obj/.png to load mesh/texture.", 10, GetScreenHeight() - 20, 10, DARKGRAY); DrawText(FormatText("Current file: %s", objFilename), 250, GetScreenHeight() - 20, 10, GRAY); if (selected) DrawText("MODEL SELECTED", GetScreenWidth() - 110, 10, 10, GREEN); - + DrawText("(c) Turret 3D model by Alberto Cano", screenWidth - 200, screenHeight - 20, 10, GRAY); EndDrawing(); @@ -119,7 +119,7 @@ int main() UnloadModel(model); // Unload model ClearDroppedFiles(); // Clear internal buffers - + CloseWindow(); // Close window and OpenGL context //--------------------------------------------------------------------------------------