diff --git a/examples/core/core_vr_simulator.c b/examples/core/core_vr_simulator.c index fc2dee6b..9acea197 100644 --- a/examples/core/core_vr_simulator.c +++ b/examples/core/core_vr_simulator.c @@ -39,7 +39,6 @@ int main(void) .vResolution = 1200, // Vertical resolution in pixels .hScreenSize = 0.133793f, // Horizontal size in meters .vScreenSize = 0.0669f, // Vertical size in meters - .vScreenCenter = 0.04678f, // Screen center in meters .eyeToScreenDistance = 0.041f, // Distance between eye and display in meters .lensSeparationDistance = 0.07f, // Lens separation distance in meters .interpupillaryDistance = 0.07f, // IPD (distance between pupils) in meters diff --git a/src/raylib.h b/src/raylib.h index d5eafe7f..206b2657 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -484,7 +484,6 @@ typedef struct VrDeviceInfo { int vResolution; // Vertical resolution in pixels float hScreenSize; // Horizontal size in meters float vScreenSize; // Vertical size in meters - float vScreenCenter; // Screen center in meters float eyeToScreenDistance; // Distance between eye and display in meters float lensSeparationDistance; // Lens separation distance in meters float interpupillaryDistance; // IPD (distance between pupils) in meters