parent
a7ce537d32
commit
3580267479
@ -4643,7 +4643,6 @@ static Model LoadGLTF(const char *fileName)
|
||||
// Load our model data: meshes and materials
|
||||
model.meshCount = primitivesCount;
|
||||
model.meshes = RL_CALLOC(model.meshCount, sizeof(Mesh));
|
||||
for (int i = 0; i < model.meshCount; i++) model.meshes[i].vboId = (unsigned int*)RL_CALLOC(MAX_MESH_VERTEX_BUFFERS, sizeof(unsigned int));
|
||||
|
||||
// NOTE: We keep an extra slot for default material, in case some mesh requires it
|
||||
model.materialCount = (int)data->materials_count + 1;
|
||||
|
Loading…
Reference in New Issue
Block a user