Merge pull request #767 from Skabunkel/master
Fixed segmentation fult created by quick fix
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commit
32c61b1fa0
@ -430,6 +430,7 @@ Font LoadFontFromImage(Image image, Color key, int firstChar)
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spriteFont.chars[i].offsetX = 0;
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spriteFont.chars[i].offsetY = 0;
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spriteFont.chars[i].advanceX = 0;
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spriteFont.chars[i].data = NULL;
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}
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spriteFont.baseSize = (int)spriteFont.chars[0].rec.height;
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@ -511,6 +512,7 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
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if (type != FONT_SDF) chars[i].data = stbtt_GetCodepointBitmap(&fontInfo, scaleFactor, scaleFactor, ch, &chw, &chh, &chars[i].offsetX, &chars[i].offsetY);
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else if (ch != 32) chars[i].data = stbtt_GetCodepointSDF(&fontInfo, scaleFactor, ch, SDF_CHAR_PADDING, SDF_ON_EDGE_VALUE, SDF_PIXEL_DIST_SCALE, &chw, &chh, &chars[i].offsetX, &chars[i].offsetY);
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else chars[i].data = NULL;
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if (type == FONT_BITMAP)
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{
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@ -686,7 +688,8 @@ void UnloadFont(Font font)
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{
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for (int i = 0; i < font.charsCount; i++)
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{
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free(font.chars[i].data);
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if(font.chars[i].data != NULL)
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free(font.chars[i].data);
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}
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UnloadTexture(font.texture);
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free(font.chars);
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@ -1442,6 +1445,7 @@ static Font LoadBMFont(const char *fileName)
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font.chars[i].offsetX = charOffsetX;
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font.chars[i].offsetY = charOffsetY;
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font.chars[i].advanceX = charAdvanceX;
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font.chars[i].data = NULL;
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}
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fclose(fntFile);
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