Update cgltf.h

This commit is contained in:
Ray 2023-11-07 13:52:33 +01:00
parent 02aa1ee873
commit 30987eaf06
1 changed files with 256 additions and 144 deletions

400
src/external/cgltf.h vendored
View File

@ -328,15 +328,6 @@ typedef struct cgltf_accessor_sparse
cgltf_component_type indices_component_type;
cgltf_buffer_view* values_buffer_view;
cgltf_size values_byte_offset;
cgltf_extras extras;
cgltf_extras indices_extras;
cgltf_extras values_extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
cgltf_size indices_extensions_count;
cgltf_extension* indices_extensions;
cgltf_size values_extensions_count;
cgltf_extension* values_extensions;
} cgltf_accessor_sparse;
typedef struct cgltf_accessor
@ -419,9 +410,6 @@ typedef struct cgltf_texture_view
cgltf_float scale; /* equivalent to strength for occlusion_texture */
cgltf_bool has_transform;
cgltf_texture_transform transform;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_texture_view;
typedef struct cgltf_pbr_metallic_roughness
@ -504,6 +492,13 @@ typedef struct cgltf_iridescence
cgltf_texture_view iridescence_thickness_texture;
} cgltf_iridescence;
typedef struct cgltf_anisotropy
{
cgltf_float anisotropy_strength;
cgltf_float anisotropy_rotation;
cgltf_texture_view anisotropy_texture;
} cgltf_anisotropy;
typedef struct cgltf_material
{
char* name;
@ -517,6 +512,7 @@ typedef struct cgltf_material
cgltf_bool has_sheen;
cgltf_bool has_emissive_strength;
cgltf_bool has_iridescence;
cgltf_bool has_anisotropy;
cgltf_pbr_metallic_roughness pbr_metallic_roughness;
cgltf_pbr_specular_glossiness pbr_specular_glossiness;
cgltf_clearcoat clearcoat;
@ -527,6 +523,7 @@ typedef struct cgltf_material
cgltf_volume volume;
cgltf_emissive_strength emissive_strength;
cgltf_iridescence iridescence;
cgltf_anisotropy anisotropy;
cgltf_texture_view normal_texture;
cgltf_texture_view occlusion_texture;
cgltf_texture_view emissive_texture;
@ -559,7 +556,6 @@ typedef struct cgltf_draco_mesh_compression {
} cgltf_draco_mesh_compression;
typedef struct cgltf_mesh_gpu_instancing {
cgltf_buffer_view* buffer_view;
cgltf_attribute* attributes;
cgltf_size attributes_count;
} cgltf_mesh_gpu_instancing;
@ -842,10 +838,28 @@ cgltf_size cgltf_component_size(cgltf_component_type component_type);
cgltf_size cgltf_calc_size(cgltf_type type, cgltf_component_type component_type);
cgltf_size cgltf_accessor_unpack_floats(const cgltf_accessor* accessor, cgltf_float* out, cgltf_size float_count);
cgltf_size cgltf_accessor_unpack_indices(const cgltf_accessor* accessor, cgltf_uint* out, cgltf_size index_count);
/* this function is deprecated and will be removed in the future; use cgltf_extras::data instead */
cgltf_result cgltf_copy_extras_json(const cgltf_data* data, const cgltf_extras* extras, char* dest, cgltf_size* dest_size);
cgltf_size cgltf_mesh_index(const cgltf_data* data, const cgltf_mesh* object);
cgltf_size cgltf_material_index(const cgltf_data* data, const cgltf_material* object);
cgltf_size cgltf_accessor_index(const cgltf_data* data, const cgltf_accessor* object);
cgltf_size cgltf_buffer_view_index(const cgltf_data* data, const cgltf_buffer_view* object);
cgltf_size cgltf_buffer_index(const cgltf_data* data, const cgltf_buffer* object);
cgltf_size cgltf_image_index(const cgltf_data* data, const cgltf_image* object);
cgltf_size cgltf_texture_index(const cgltf_data* data, const cgltf_texture* object);
cgltf_size cgltf_sampler_index(const cgltf_data* data, const cgltf_sampler* object);
cgltf_size cgltf_skin_index(const cgltf_data* data, const cgltf_skin* object);
cgltf_size cgltf_camera_index(const cgltf_data* data, const cgltf_camera* object);
cgltf_size cgltf_light_index(const cgltf_data* data, const cgltf_light* object);
cgltf_size cgltf_node_index(const cgltf_data* data, const cgltf_node* object);
cgltf_size cgltf_scene_index(const cgltf_data* data, const cgltf_scene* object);
cgltf_size cgltf_animation_index(const cgltf_data* data, const cgltf_animation* object);
cgltf_size cgltf_animation_sampler_index(const cgltf_animation* animation, const cgltf_animation_sampler* object);
cgltf_size cgltf_animation_channel_index(const cgltf_animation* animation, const cgltf_animation_channel* object);
#ifdef __cplusplus
}
#endif
@ -866,6 +880,7 @@ cgltf_result cgltf_copy_extras_json(const cgltf_data* data, const cgltf_extras*
#ifdef CGLTF_IMPLEMENTATION
#include <assert.h> /* For assert */
#include <string.h> /* For strncpy */
#include <stdio.h> /* For fopen */
#include <limits.h> /* For UINT_MAX etc */
@ -875,10 +890,6 @@ cgltf_result cgltf_copy_extras_json(const cgltf_data* data, const cgltf_extras*
#include <stdlib.h> /* For malloc, free, atoi, atof */
#endif
#if CGLTF_VALIDATE_ENABLE_ASSERTS
#include <assert.h>
#endif
/* JSMN_PARENT_LINKS is necessary to make parsing large structures linear in input size */
#define JSMN_PARENT_LINKS
@ -1000,7 +1011,7 @@ static cgltf_result cgltf_default_file_read(const struct cgltf_memory_options* m
{
fseek(file, 0, SEEK_END);
#ifdef _WIN32
#ifdef _MSC_VER
__int64 length = _ftelli64(file);
#else
long length = ftell(file);
@ -1144,7 +1155,7 @@ cgltf_result cgltf_parse(const cgltf_options* options, const void* data, cgltf_s
json_chunk += GlbChunkHeaderSize;
const void* bin = 0;
const void* bin = NULL;
cgltf_size bin_size = 0;
if (GlbHeaderSize + GlbChunkHeaderSize + json_length + GlbChunkHeaderSize <= size)
@ -1763,12 +1774,6 @@ static void cgltf_free_extensions(cgltf_data* data, cgltf_extension* extensions,
data->memory.free_func(data->memory.user_data, extensions);
}
static void cgltf_free_texture_view(cgltf_data* data, cgltf_texture_view* view)
{
cgltf_free_extensions(data, view->extensions, view->extensions_count);
cgltf_free_extras(data, &view->extras);
}
void cgltf_free(cgltf_data* data)
{
if (!data)
@ -1790,15 +1795,6 @@ void cgltf_free(cgltf_data* data)
{
data->memory.free_func(data->memory.user_data, data->accessors[i].name);
if(data->accessors[i].is_sparse)
{
cgltf_free_extensions(data, data->accessors[i].sparse.extensions, data->accessors[i].sparse.extensions_count);
cgltf_free_extensions(data, data->accessors[i].sparse.indices_extensions, data->accessors[i].sparse.indices_extensions_count);
cgltf_free_extensions(data, data->accessors[i].sparse.values_extensions, data->accessors[i].sparse.values_extensions_count);
cgltf_free_extras(data, &data->accessors[i].sparse.extras);
cgltf_free_extras(data, &data->accessors[i].sparse.indices_extras);
cgltf_free_extras(data, &data->accessors[i].sparse.values_extras);
}
cgltf_free_extensions(data, data->accessors[i].extensions, data->accessors[i].extensions_count);
cgltf_free_extras(data, &data->accessors[i].extras);
}
@ -1900,50 +1896,6 @@ void cgltf_free(cgltf_data* data)
{
data->memory.free_func(data->memory.user_data, data->materials[i].name);
if(data->materials[i].has_pbr_metallic_roughness)
{
cgltf_free_texture_view(data, &data->materials[i].pbr_metallic_roughness.metallic_roughness_texture);
cgltf_free_texture_view(data, &data->materials[i].pbr_metallic_roughness.base_color_texture);
}
if(data->materials[i].has_pbr_specular_glossiness)
{
cgltf_free_texture_view(data, &data->materials[i].pbr_specular_glossiness.diffuse_texture);
cgltf_free_texture_view(data, &data->materials[i].pbr_specular_glossiness.specular_glossiness_texture);
}
if(data->materials[i].has_clearcoat)
{
cgltf_free_texture_view(data, &data->materials[i].clearcoat.clearcoat_texture);
cgltf_free_texture_view(data, &data->materials[i].clearcoat.clearcoat_roughness_texture);
cgltf_free_texture_view(data, &data->materials[i].clearcoat.clearcoat_normal_texture);
}
if(data->materials[i].has_specular)
{
cgltf_free_texture_view(data, &data->materials[i].specular.specular_texture);
cgltf_free_texture_view(data, &data->materials[i].specular.specular_color_texture);
}
if(data->materials[i].has_transmission)
{
cgltf_free_texture_view(data, &data->materials[i].transmission.transmission_texture);
}
if (data->materials[i].has_volume)
{
cgltf_free_texture_view(data, &data->materials[i].volume.thickness_texture);
}
if(data->materials[i].has_sheen)
{
cgltf_free_texture_view(data, &data->materials[i].sheen.sheen_color_texture);
cgltf_free_texture_view(data, &data->materials[i].sheen.sheen_roughness_texture);
}
if(data->materials[i].has_iridescence)
{
cgltf_free_texture_view(data, &data->materials[i].iridescence.iridescence_texture);
cgltf_free_texture_view(data, &data->materials[i].iridescence.iridescence_thickness_texture);
}
cgltf_free_texture_view(data, &data->materials[i].normal_texture);
cgltf_free_texture_view(data, &data->materials[i].occlusion_texture);
cgltf_free_texture_view(data, &data->materials[i].emissive_texture);
cgltf_free_extensions(data, data->materials[i].extensions, data->materials[i].extensions_count);
cgltf_free_extras(data, &data->materials[i].extras);
}
@ -2198,8 +2150,6 @@ static cgltf_ssize cgltf_component_read_integer(const void* in, cgltf_component_
return *((const uint16_t*) in);
case cgltf_component_type_r_32u:
return *((const uint32_t*) in);
case cgltf_component_type_r_32f:
return (cgltf_ssize)*((const float*) in);
case cgltf_component_type_r_8:
return *((const int8_t*) in);
case cgltf_component_type_r_8u:
@ -2217,8 +2167,6 @@ static cgltf_size cgltf_component_read_index(const void* in, cgltf_component_typ
return *((const uint16_t*) in);
case cgltf_component_type_r_32u:
return *((const uint32_t*) in);
case cgltf_component_type_r_32f:
return (cgltf_size)((cgltf_ssize)*((const float*) in));
case cgltf_component_type_r_8u:
return *((const uint8_t*) in);
default:
@ -2356,21 +2304,41 @@ cgltf_size cgltf_accessor_unpack_floats(const cgltf_accessor* accessor, cgltf_fl
cgltf_size element_count = float_count / floats_per_element;
// First pass: convert each element in the base accessor.
cgltf_float* dest = out;
cgltf_accessor dense = *accessor;
dense.is_sparse = 0;
for (cgltf_size index = 0; index < element_count; index++, dest += floats_per_element)
if (accessor->buffer_view == NULL)
{
if (!cgltf_accessor_read_float(&dense, index, dest, floats_per_element))
memset(out, 0, element_count * floats_per_element * sizeof(cgltf_float));
}
else
{
const uint8_t* element = cgltf_buffer_view_data(accessor->buffer_view);
if (element == NULL)
{
return 0;
}
element += accessor->offset;
if (accessor->component_type == cgltf_component_type_r_32f && accessor->stride == floats_per_element * sizeof(cgltf_float))
{
memcpy(out, element, element_count * floats_per_element * sizeof(cgltf_float));
}
else
{
cgltf_float* dest = out;
for (cgltf_size index = 0; index < element_count; index++, dest += floats_per_element, element += accessor->stride)
{
if (!cgltf_element_read_float(element, accessor->type, accessor->component_type, accessor->normalized, dest, floats_per_element))
{
return 0;
}
}
}
}
// Second pass: write out each element in the sparse accessor.
if (accessor->is_sparse)
{
const cgltf_accessor_sparse* sparse = &dense.sparse;
const cgltf_accessor_sparse* sparse = &accessor->sparse;
const uint8_t* index_data = cgltf_buffer_view_data(sparse->indices_buffer_view);
const uint8_t* reader_head = cgltf_buffer_view_data(sparse->values_buffer_view);
@ -2384,17 +2352,15 @@ cgltf_size cgltf_accessor_unpack_floats(const cgltf_accessor* accessor, cgltf_fl
reader_head += sparse->values_byte_offset;
cgltf_size index_stride = cgltf_component_size(sparse->indices_component_type);
for (cgltf_size reader_index = 0; reader_index < sparse->count; reader_index++, index_data += index_stride)
for (cgltf_size reader_index = 0; reader_index < sparse->count; reader_index++, index_data += index_stride, reader_head += accessor->stride)
{
size_t writer_index = cgltf_component_read_index(index_data, sparse->indices_component_type);
float* writer_head = out + writer_index * floats_per_element;
if (!cgltf_element_read_float(reader_head, dense.type, dense.component_type, dense.normalized, writer_head, floats_per_element))
if (!cgltf_element_read_float(reader_head, accessor->type, accessor->component_type, accessor->normalized, writer_head, floats_per_element))
{
return 0;
}
reader_head += dense.stride;
}
}
@ -2488,6 +2454,143 @@ cgltf_size cgltf_accessor_read_index(const cgltf_accessor* accessor, cgltf_size
return cgltf_component_read_index(element, accessor->component_type);
}
cgltf_size cgltf_mesh_index(const cgltf_data* data, const cgltf_mesh* object)
{
assert(object && (cgltf_size)(object - data->meshes) < data->meshes_count);
return (cgltf_size)(object - data->meshes);
}
cgltf_size cgltf_material_index(const cgltf_data* data, const cgltf_material* object)
{
assert(object && (cgltf_size)(object - data->materials) < data->materials_count);
return (cgltf_size)(object - data->materials);
}
cgltf_size cgltf_accessor_index(const cgltf_data* data, const cgltf_accessor* object)
{
assert(object && (cgltf_size)(object - data->accessors) < data->accessors_count);
return (cgltf_size)(object - data->accessors);
}
cgltf_size cgltf_buffer_view_index(const cgltf_data* data, const cgltf_buffer_view* object)
{
assert(object && (cgltf_size)(object - data->buffer_views) < data->buffer_views_count);
return (cgltf_size)(object - data->buffer_views);
}
cgltf_size cgltf_buffer_index(const cgltf_data* data, const cgltf_buffer* object)
{
assert(object && (cgltf_size)(object - data->buffers) < data->buffers_count);
return (cgltf_size)(object - data->buffers);
}
cgltf_size cgltf_image_index(const cgltf_data* data, const cgltf_image* object)
{
assert(object && (cgltf_size)(object - data->images) < data->images_count);
return (cgltf_size)(object - data->images);
}
cgltf_size cgltf_texture_index(const cgltf_data* data, const cgltf_texture* object)
{
assert(object && (cgltf_size)(object - data->textures) < data->textures_count);
return (cgltf_size)(object - data->textures);
}
cgltf_size cgltf_sampler_index(const cgltf_data* data, const cgltf_sampler* object)
{
assert(object && (cgltf_size)(object - data->samplers) < data->samplers_count);
return (cgltf_size)(object - data->samplers);
}
cgltf_size cgltf_skin_index(const cgltf_data* data, const cgltf_skin* object)
{
assert(object && (cgltf_size)(object - data->skins) < data->skins_count);
return (cgltf_size)(object - data->skins);
}
cgltf_size cgltf_camera_index(const cgltf_data* data, const cgltf_camera* object)
{
assert(object && (cgltf_size)(object - data->cameras) < data->cameras_count);
return (cgltf_size)(object - data->cameras);
}
cgltf_size cgltf_light_index(const cgltf_data* data, const cgltf_light* object)
{
assert(object && (cgltf_size)(object - data->lights) < data->lights_count);
return (cgltf_size)(object - data->lights);
}
cgltf_size cgltf_node_index(const cgltf_data* data, const cgltf_node* object)
{
assert(object && (cgltf_size)(object - data->nodes) < data->nodes_count);
return (cgltf_size)(object - data->nodes);
}
cgltf_size cgltf_scene_index(const cgltf_data* data, const cgltf_scene* object)
{
assert(object && (cgltf_size)(object - data->scenes) < data->scenes_count);
return (cgltf_size)(object - data->scenes);
}
cgltf_size cgltf_animation_index(const cgltf_data* data, const cgltf_animation* object)
{
assert(object && (cgltf_size)(object - data->animations) < data->animations_count);
return (cgltf_size)(object - data->animations);
}
cgltf_size cgltf_animation_sampler_index(const cgltf_animation* animation, const cgltf_animation_sampler* object)
{
assert(object && (cgltf_size)(object - animation->samplers) < animation->samplers_count);
return (cgltf_size)(object - animation->samplers);
}
cgltf_size cgltf_animation_channel_index(const cgltf_animation* animation, const cgltf_animation_channel* object)
{
assert(object && (cgltf_size)(object - animation->channels) < animation->channels_count);
return (cgltf_size)(object - animation->channels);
}
cgltf_size cgltf_accessor_unpack_indices(const cgltf_accessor* accessor, cgltf_uint* out, cgltf_size index_count)
{
if (out == NULL)
{
return accessor->count;
}
index_count = accessor->count < index_count ? accessor->count : index_count;
if (accessor->is_sparse)
{
return 0;
}
if (accessor->buffer_view == NULL)
{
return 0;
}
const uint8_t* element = cgltf_buffer_view_data(accessor->buffer_view);
if (element == NULL)
{
return 0;
}
element += accessor->offset;
if (accessor->component_type == cgltf_component_type_r_32u && accessor->stride == sizeof(cgltf_uint))
{
memcpy(out, element, index_count * sizeof(cgltf_uint));
}
else
{
cgltf_uint* dest = out;
for (cgltf_size index = 0; index < index_count; index++, dest++, element += accessor->stride)
{
*dest = (cgltf_uint)cgltf_component_read_index(element, accessor->component_type);
}
}
return index_count;
}
#define CGLTF_ERROR_JSON -1
#define CGLTF_ERROR_NOMEM -2
#define CGLTF_ERROR_LEGACY -3
@ -2864,6 +2967,10 @@ static int cgltf_parse_json_draco_mesh_compression(cgltf_options* options, jsmnt
out_draco_mesh_compression->buffer_view = CGLTF_PTRINDEX(cgltf_buffer_view, cgltf_json_to_int(tokens + i, json_chunk));
++i;
}
else
{
i = cgltf_skip_json(tokens, i+1);
}
if (i < 0)
{
@ -2889,11 +2996,9 @@ static int cgltf_parse_json_mesh_gpu_instancing(cgltf_options* options, jsmntok_
{
i = cgltf_parse_json_attribute_list(options, tokens, i + 1, json_chunk, &out_mesh_gpu_instancing->attributes, &out_mesh_gpu_instancing->attributes_count);
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "bufferView") == 0)
else
{
++i;
out_mesh_gpu_instancing->buffer_view = CGLTF_PTRINDEX(cgltf_buffer_view, cgltf_json_to_int(tokens + i, json_chunk));
++i;
i = cgltf_skip_json(tokens, i+1);
}
if (i < 0)
@ -3291,7 +3396,7 @@ static cgltf_component_type cgltf_json_to_component_type(jsmntok_t const* tok, c
}
}
static int cgltf_parse_json_accessor_sparse(cgltf_options* options, jsmntok_t const* tokens, int i, const uint8_t* json_chunk, cgltf_accessor_sparse* out_sparse)
static int cgltf_parse_json_accessor_sparse(jsmntok_t const* tokens, int i, const uint8_t* json_chunk, cgltf_accessor_sparse* out_sparse)
{
CGLTF_CHECK_TOKTYPE(tokens[i], JSMN_OBJECT);
@ -3338,14 +3443,6 @@ static int cgltf_parse_json_accessor_sparse(cgltf_options* options, jsmntok_t co
out_sparse->indices_component_type = cgltf_json_to_component_type(tokens + i, json_chunk);
++i;
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "extras") == 0)
{
i = cgltf_parse_json_extras(options, tokens, i + 1, json_chunk, &out_sparse->indices_extras);
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "extensions") == 0)
{
i = cgltf_parse_json_unprocessed_extensions(options, tokens, i, json_chunk, &out_sparse->indices_extensions_count, &out_sparse->indices_extensions);
}
else
{
i = cgltf_skip_json(tokens, i+1);
@ -3381,14 +3478,6 @@ static int cgltf_parse_json_accessor_sparse(cgltf_options* options, jsmntok_t co
out_sparse->values_byte_offset = cgltf_json_to_size(tokens + i, json_chunk);
++i;
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "extras") == 0)
{
i = cgltf_parse_json_extras(options, tokens, i + 1, json_chunk, &out_sparse->values_extras);
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "extensions") == 0)
{
i = cgltf_parse_json_unprocessed_extensions(options, tokens, i, json_chunk, &out_sparse->values_extensions_count, &out_sparse->values_extensions);
}
else
{
i = cgltf_skip_json(tokens, i+1);
@ -3400,14 +3489,6 @@ static int cgltf_parse_json_accessor_sparse(cgltf_options* options, jsmntok_t co
}
}
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "extras") == 0)
{
i = cgltf_parse_json_extras(options, tokens, i + 1, json_chunk, &out_sparse->extras);
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "extensions") == 0)
{
i = cgltf_parse_json_unprocessed_extensions(options, tokens, i, json_chunk, &out_sparse->extensions_count, &out_sparse->extensions);
}
else
{
i = cgltf_skip_json(tokens, i+1);
@ -3521,7 +3602,7 @@ static int cgltf_parse_json_accessor(cgltf_options* options, jsmntok_t const* to
else if (cgltf_json_strcmp(tokens + i, json_chunk, "sparse") == 0)
{
out_accessor->is_sparse = 1;
i = cgltf_parse_json_accessor_sparse(options, tokens, i + 1, json_chunk, &out_accessor->sparse);
i = cgltf_parse_json_accessor_sparse(tokens, i + 1, json_chunk, &out_accessor->sparse);
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "extras") == 0)
{
@ -3593,6 +3674,8 @@ static int cgltf_parse_json_texture_transform(jsmntok_t const* tokens, int i, co
static int cgltf_parse_json_texture_view(cgltf_options* options, jsmntok_t const* tokens, int i, const uint8_t* json_chunk, cgltf_texture_view* out_texture_view)
{
(void)options;
CGLTF_CHECK_TOKTYPE(tokens[i], JSMN_OBJECT);
out_texture_view->scale = 1.0f;
@ -3629,28 +3712,12 @@ static int cgltf_parse_json_texture_view(cgltf_options* options, jsmntok_t const
out_texture_view->scale = cgltf_json_to_float(tokens + i, json_chunk);
++i;
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "extras") == 0)
{
i = cgltf_parse_json_extras(options, tokens, i + 1, json_chunk, &out_texture_view->extras);
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "extensions") == 0)
{
++i;
CGLTF_CHECK_TOKTYPE(tokens[i], JSMN_OBJECT);
if(out_texture_view->extensions)
{
return CGLTF_ERROR_JSON;
}
int extensions_size = tokens[i].size;
out_texture_view->extensions_count = 0;
out_texture_view->extensions = (cgltf_extension*)cgltf_calloc(options, sizeof(cgltf_extension), extensions_size);
if (!out_texture_view->extensions)
{
return CGLTF_ERROR_NOMEM;
}
++i;
@ -3665,7 +3732,7 @@ static int cgltf_parse_json_texture_view(cgltf_options* options, jsmntok_t const
}
else
{
i = cgltf_parse_json_unprocessed_extension(options, tokens, i, json_chunk, &(out_texture_view->extensions[out_texture_view->extensions_count++]));
i = cgltf_skip_json(tokens, i + 1);
}
if (i < 0)
@ -3719,13 +3786,11 @@ static int cgltf_parse_json_pbr_metallic_roughness(cgltf_options* options, jsmnt
}
else if (cgltf_json_strcmp(tokens+i, json_chunk, "baseColorTexture") == 0)
{
i = cgltf_parse_json_texture_view(options, tokens, i + 1, json_chunk,
&out_pbr->base_color_texture);
i = cgltf_parse_json_texture_view(options, tokens, i + 1, json_chunk, &out_pbr->base_color_texture);
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "metallicRoughnessTexture") == 0)
{
i = cgltf_parse_json_texture_view(options, tokens, i + 1, json_chunk,
&out_pbr->metallic_roughness_texture);
i = cgltf_parse_json_texture_view(options, tokens, i + 1, json_chunk, &out_pbr->metallic_roughness_texture);
}
else
{
@ -4128,6 +4193,47 @@ static int cgltf_parse_json_iridescence(cgltf_options* options, jsmntok_t const*
return i;
}
static int cgltf_parse_json_anisotropy(cgltf_options* options, jsmntok_t const* tokens, int i, const uint8_t* json_chunk, cgltf_anisotropy* out_anisotropy)
{
CGLTF_CHECK_TOKTYPE(tokens[i], JSMN_OBJECT);
int size = tokens[i].size;
++i;
for (int j = 0; j < size; ++j)
{
CGLTF_CHECK_KEY(tokens[i]);
if (cgltf_json_strcmp(tokens + i, json_chunk, "anisotropyStrength") == 0)
{
++i;
out_anisotropy->anisotropy_strength = cgltf_json_to_float(tokens + i, json_chunk);
++i;
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "anisotropyRotation") == 0)
{
++i;
out_anisotropy->anisotropy_rotation = cgltf_json_to_float(tokens + i, json_chunk);
++i;
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "anisotropyTexture") == 0)
{
i = cgltf_parse_json_texture_view(options, tokens, i + 1, json_chunk, &out_anisotropy->anisotropy_texture);
}
else
{
i = cgltf_skip_json(tokens, i + 1);
}
if (i < 0)
{
return i;
}
}
return i;
}
static int cgltf_parse_json_image(cgltf_options* options, jsmntok_t const* tokens, int i, const uint8_t* json_chunk, cgltf_image* out_image)
{
CGLTF_CHECK_TOKTYPE(tokens[i], JSMN_OBJECT);
@ -4516,6 +4622,11 @@ static int cgltf_parse_json_material(cgltf_options* options, jsmntok_t const* to
out_material->has_iridescence = 1;
i = cgltf_parse_json_iridescence(options, tokens, i + 1, json_chunk, &out_material->iridescence);
}
else if (cgltf_json_strcmp(tokens + i, json_chunk, "KHR_materials_anisotropy") == 0)
{
out_material->has_anisotropy = 1;
i = cgltf_parse_json_anisotropy(options, tokens, i + 1, json_chunk, &out_material->anisotropy);
}
else
{
i = cgltf_parse_json_unprocessed_extension(options, tokens, i, json_chunk, &(out_material->extensions[out_material->extensions_count++]));
@ -6367,6 +6478,8 @@ static int cgltf_fixup_pointers(cgltf_data* data)
CGLTF_PTRFIXUP(data->materials[i].iridescence.iridescence_texture.texture, data->textures, data->textures_count);
CGLTF_PTRFIXUP(data->materials[i].iridescence.iridescence_thickness_texture.texture, data->textures, data->textures_count);
CGLTF_PTRFIXUP(data->materials[i].anisotropy.anisotropy_texture.texture, data->textures, data->textures_count);
}
for (cgltf_size i = 0; i < data->buffer_views_count; ++i)
@ -6411,7 +6524,6 @@ static int cgltf_fixup_pointers(cgltf_data* data)
if (data->nodes[i].has_mesh_gpu_instancing)
{
CGLTF_PTRFIXUP_REQ(data->nodes[i].mesh_gpu_instancing.buffer_view, data->buffer_views, data->buffer_views_count);
for (cgltf_size m = 0; m < data->nodes[i].mesh_gpu_instancing.attributes_count; ++m)
{
CGLTF_PTRFIXUP_REQ(data->nodes[i].mesh_gpu_instancing.attributes[m].data, data->accessors, data->accessors_count);