mirror of https://github.com/raysan5/raylib
CMake: Fail when -D{PLATFORM,OPENGL_VERSION}=INVALID_VALUE
as well as -DUSE_EXTERNAL_GLFW. Nips issues like #584 in the bud.
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@ -0,0 +1,9 @@
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macro(enum_option var values description)
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set(${var}_VALUES ${values})
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list(GET ${var}_VALUES 0 default)
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set(${var} "${default}" CACHE STRING "${description}")
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set_property(CACHE ${var} PROPERTY STRINGS ${${var}_VALUES})
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if (NOT ";${${var}_VALUES};" MATCHES ";${${var}};")
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message(FATAL_ERROR "Unknown value ${${var}}. Only -D${var}=${${var}_VALUES} allowed.")
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endif()
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endmacro()
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@ -1,11 +1,10 @@
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### Config options ###
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include(CMakeDependentOption)
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include(EnumOption)
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set(PLATFORM "Desktop" CACHE STRING "Platform to build for.")
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set_property(CACHE PLATFORM PROPERTY STRINGS "Desktop" "Web" "Android" "Raspberry Pi")
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enum_option(PLATFORM "Desktop;Web;Android;Raspberry Pi" "Platform to build for.")
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set(OPENGL_VERSION "3.3" CACHE STRING "OpenGL Version to build raylib with")
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set_property(CACHE OPENGL_VERSION PROPERTY STRINGS "3.3" "2.1" "1.1" "ES 2.0")
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enum_option(OPENGL_VERSION "3.3;2.1;1.1;ES 2.0" "OpenGL Version to build raylib with")
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# Shared library is always PIC. Static library should be PIC too if linked into a shared library
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option(WITH_PIC "Compile static library as position-independent code" OFF)
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@ -19,10 +18,9 @@ else()
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cmake_dependent_option(USE_OPENAL_BACKEND "Link raylib with openAL instead of mini-al" OFF "USE_AUDIO" OFF)
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endif()
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set(USE_EXTERNAL_GLFW OFF CACHE STRING "Link raylib against system GLFW instead of embedded one")
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set_property(CACHE USE_EXTERNAL_GLFW PROPERTY STRINGS ON OFF IF_POSSIBLE)
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enum_option(USE_EXTERNAL_GLFW "OFF;IF_POSSIBLE;ON" "Link raylib against system GLFW instead of embedded one")
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if(UNIX AND NOT APPLE)
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option(USE_WAYLAND "Use Wayland for window creation" OFF)
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option(USE_WAYLAND "Use Wayland for window creation" OFF)
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endif()
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@ -49,7 +47,7 @@ option(SUPPORT_FILEFORMAT_PNG "Support loading PNG as textures" ON)
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option(SUPPORT_FILEFORMAT_DDS "Support loading DDS as textures" ON)
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option(SUPPORT_FILEFORMAT_HDR "Support loading HDR as textures" ON)
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option(SUPPORT_FILEFORMAT_KTX "Support loading KTX as textures" ON)
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option(SUPPORT_FILEFORMAT_ASTC "Support loading ASTC as textures" ON)
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option(SUPPORT_FILEFORMAT_ASTC "Support loading ASTC as textures" ON)
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option(SUPPORT_FILEFORMAT_BMP "Support loading BMP as textures" OFF)
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option(SUPPORT_FILEFORMAT_TGA "Support loading TGA as textures" OFF)
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option(SUPPORT_FILEFORMAT_JPG "Support loading JPG as textures" OFF)
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