REVIEW: rlLoadTexture()
Corrected bug when loading a RenderTexture texture passing NULL data.
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@ -1887,12 +1887,6 @@ unsigned int rlLoadTexture(void *data, int width, int height, int format, int mi
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#endif
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#endif // GRAPHICS_API_OPENGL_11
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if (data == NULL)
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{
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TraceLog(LOG_WARNING, "Got asked to load texture from a NULL pointer!");
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return id;
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}
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glGenTextures(1, &id); // Generate texture id
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