new trace logs and optimizations
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3104d3d6cd
commit
299ae7a4bd
14
src/audio.c
14
src/audio.c
@ -584,12 +584,15 @@ void PlayMusicStream(char *fileName)
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// only stereo is supported for xm
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if(!jar_xm_create_context_from_file(¤tMusic.chipctx, currentMusic.sampleRate, fileName))
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{
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currentMusic.format = AL_FORMAT_STEREO16; // AL_FORMAT_STEREO_FLOAT32;
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currentMusic.format = AL_FORMAT_STEREO16;
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jar_xm_set_max_loop_count(currentMusic.chipctx, 0); // infinite number of loops
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currentMusic.totalSamplesLeft = jar_xm_get_remaining_samples(currentMusic.chipctx);
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currentMusic.totalLengthSeconds = currentMusic.totalSamplesLeft / (currentMusic.sampleRate * currentMusic.channels);
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currentMusic.totalLengthSeconds = ((float)currentMusic.totalSamplesLeft) / ((float)currentMusic.sampleRate);
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musicEnabled = true;
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TraceLog(INFO, "[%s] XM number of samples: %i", fileName, currentMusic.totalSamplesLeft);
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TraceLog(INFO, "[%s] XM track length: %11.6f sec", fileName, currentMusic.totalLengthSeconds);
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// Set up OpenAL
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alGenSources(1, ¤tMusic.source);
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alSourcef(currentMusic.source, AL_PITCH, 1);
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@ -601,7 +604,10 @@ void PlayMusicStream(char *fileName)
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BufferMusicStream(currentMusic.buffers[1]);
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alSourceQueueBuffers(currentMusic.source, 2, currentMusic.buffers);
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alSourcePlay(currentMusic.source);
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// NOTE: Regularly, we must check if a buffer has been processed and refill it: UpdateMusicStream()
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}
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else TraceLog(WARNING, "[%s] XM file could not be opened", fileName);
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}
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else TraceLog(WARNING, "[%s] Music extension not recognized, it can't be loaded", fileName);
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}
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@ -680,7 +686,7 @@ float GetMusicTimeLength(void)
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float totalSeconds;
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if (currentMusic.chipTune)
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{
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totalSeconds = currentMusic.totalLengthSeconds; // Not sure if this is the correct value
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totalSeconds = currentMusic.totalLengthSeconds;
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}
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else
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{
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@ -801,7 +807,7 @@ void UpdateMusicStream(void)
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{
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if(currentMusic.chipTune)
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{
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currentMusic.totalSamplesLeft = jar_xm_get_remaining_samples(currentMusic.chipctx);
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currentMusic.totalSamplesLeft = currentMusic.totalLengthSeconds * currentMusic.sampleRate;
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}
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else
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{
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30
src/jar_xm.h
30
src/jar_xm.h
@ -121,51 +121,47 @@ void jar_xm_free_context(jar_xm_context_t*);
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/** Play the module and put the sound samples in an output buffer.
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*
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* @param output buffer of 2*numsamples elements
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* @param output buffer of 2*numsamples elements (A left and right value for each sample)
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* @param numsamples number of samples to generate
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*/
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void jar_xm_generate_samples(jar_xm_context_t*, float* output, size_t numsamples);
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/** Play the module, resample from 32 bit to 16 bit, and put the sound samples in an output buffer.
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*
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* @param output buffer of 2*numsamples elements
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* @param output buffer of 2*numsamples elements (A left and right value for each sample)
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* @param numsamples number of samples to generate
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*/
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void jar_xm_generate_samples_16bit(jar_xm_context_t* ctx, short* output, size_t numsamples)
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{
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float* musicBuffer = malloc((2*numsamples)*sizeof(float));
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short* musicBuffer2 = malloc((2*numsamples)*sizeof(short));
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jar_xm_generate_samples(ctx, musicBuffer, numsamples);
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int x;
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for(x=0;x<2*numsamples;x++)
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musicBuffer2[x] = musicBuffer[x] * SHRT_MAX;
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if(output){
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int x;
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for(x=0;x<2*numsamples;x++)
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output[x] = musicBuffer[x] * SHRT_MAX;
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}
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memcpy(output, musicBuffer2, (2*numsamples)*sizeof(short));
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free(musicBuffer);
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free(musicBuffer2);
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}
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/** Play the module, resample from 32 bit to 8 bit, and put the sound samples in an output buffer.
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*
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* @param output buffer of 2*numsamples elements
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* @param output buffer of 2*numsamples elements (A left and right value for each sample)
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* @param numsamples number of samples to generate
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*/
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void jar_xm_generate_samples_8bit(jar_xm_context_t* ctx, char* output, size_t numsamples)
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{
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float* musicBuffer = malloc((2*numsamples)*sizeof(float));
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char* musicBuffer2 = malloc((2*numsamples)*sizeof(char));
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jar_xm_generate_samples(ctx, musicBuffer, numsamples);
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int x;
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for(x=0;x<2*numsamples;x++)
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musicBuffer2[x] = musicBuffer[x] * CHAR_MAX;
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if(output){
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int x;
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for(x=0;x<2*numsamples;x++)
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output[x] = musicBuffer[x] * CHAR_MAX;
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}
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memcpy(output, musicBuffer2, (2*numsamples)*sizeof(char));
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free(musicBuffer);
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free(musicBuffer2);
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}
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