Update rcore.c
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@ -3234,7 +3234,7 @@ FilePathList LoadDroppedFiles(void)
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// WARNING: We reset drop file count after loading the stored paths,
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// despite internally GLFW probably keeps the pointers until next drop
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CORE.Window.dropFileCount;
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CORE.Window.dropFileCount = 0;
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}
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return files;
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