implemented new linear gradient generation function (#4462)
This commit is contained in:
parent
ec953240b1
commit
281ee51aff
@ -827,16 +827,27 @@ Image GenImageGradientLinear(int width, int height, int direction, Color start,
|
||||
float cosDir = cosf(radianDirection);
|
||||
float sinDir = sinf(radianDirection);
|
||||
|
||||
// Calculate how far the top-left pixel is along the gradient direction from the center of said gradient
|
||||
float startingPos = 0.5 - (cosDir*width/2) - (sinDir*height/2);
|
||||
// With directions that lie in the first or third quadrant (i.e. from top-left to
|
||||
// bottom-right or vice-versa), pixel (0, 0) is the farthest point on the gradient
|
||||
// (i.e. the pixel which should become one of the gradient's ends color); while for
|
||||
// directions that lie in the second or fourth quadrant, that point is pixel (width, 0).
|
||||
float maxPosValue =
|
||||
((signbit(sinDir) != 0) == (signbit(cosDir) != 0))
|
||||
? fabs(startingPos)
|
||||
: fabs(startingPos+width*cosDir);
|
||||
for (int i = 0; i < width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
// Calculate the relative position of the pixel along the gradient direction
|
||||
float pos = (i*cosDir + j*sinDir)/(width*cosDir + height*sinDir);
|
||||
float pos = (startingPos + (i*cosDir + j*sinDir)) / maxPosValue;
|
||||
|
||||
float factor = pos;
|
||||
factor = (factor > 1.0f)? 1.0f : factor; // Clamp to [0,1]
|
||||
factor = (factor < 0.0f)? 0.0f : factor; // Clamp to [0,1]
|
||||
factor = (factor > 1.0f)? 1.0f : factor; // Clamp to [-1,1]
|
||||
factor = (factor < -1.0f)? -1.0f : factor; // Clamp to [-1,1]
|
||||
factor = factor / 2 + 0.5f;
|
||||
|
||||
// Generate the color for this pixel
|
||||
pixels[j*width + i].r = (int)((float)end.r*factor + (float)start.r*(1.0f - factor));
|
||||
|
Loading…
Reference in New Issue
Block a user