[rlgl] Adding warnings in case OpenGL 4.3 is not enabled (#4202)
* Adding warnings for OpenGL 4.3 * Removed logging from frequently called functions
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src/rlgl.h
13
src/rlgl.h
@ -4083,6 +4083,8 @@ unsigned int rlCompileShader(const char *shaderCode, int type)
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//case GL_GEOMETRY_SHADER:
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#if defined(GRAPHICS_API_OPENGL_43)
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case GL_COMPUTE_SHADER: TRACELOG(RL_LOG_WARNING, "SHADER: [ID %i] Failed to compile compute shader code", shader); break;
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#else
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case GL_COMPUTE_SHADER: TRACELOG(RL_LOG_WARNING, "SHADER: Compute shaders not enabled. Define GRAPHICS_API_OPENGL_43", shader); break;
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#endif
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default: break;
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}
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@ -4108,6 +4110,8 @@ unsigned int rlCompileShader(const char *shaderCode, int type)
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//case GL_GEOMETRY_SHADER:
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#if defined(GRAPHICS_API_OPENGL_43)
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case GL_COMPUTE_SHADER: TRACELOG(RL_LOG_INFO, "SHADER: [ID %i] Compute shader compiled successfully", shader); break;
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#else
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case GL_COMPUTE_SHADER: TRACELOG(RL_LOG_WARNING, "SHADER: Compute shaders not enabled. Define GRAPHICS_API_OPENGL_43", shader); break;
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#endif
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default: break;
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}
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@ -4348,6 +4352,8 @@ unsigned int rlLoadComputeShaderProgram(unsigned int shaderId)
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TRACELOG(RL_LOG_INFO, "SHADER: [ID %i] Compute shader program loaded successfully", program);
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}
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#else
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TRACELOG(RL_LOG_WARNING, "SHADER: Compute shaders not enabled. Define GRAPHICS_API_OPENGL_43");
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#endif
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return program;
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@ -4372,6 +4378,8 @@ unsigned int rlLoadShaderBuffer(unsigned int size, const void *data, int usageHi
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glBufferData(GL_SHADER_STORAGE_BUFFER, size, data, usageHint? usageHint : RL_STREAM_COPY);
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if (data == NULL) glClearBufferData(GL_SHADER_STORAGE_BUFFER, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, NULL); // Clear buffer data to 0
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glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
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#else
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TRACELOG(RL_LOG_WARNING, "SSBO: SSBO not enabled. Define GRAPHICS_API_OPENGL_43");
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#endif
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return ssbo;
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@ -4382,7 +4390,10 @@ void rlUnloadShaderBuffer(unsigned int ssboId)
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{
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#if defined(GRAPHICS_API_OPENGL_43)
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glDeleteBuffers(1, &ssboId);
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#else
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TRACELOG(RL_LOG_WARNING, "SSBO: SSBO not enabled. Define GRAPHICS_API_OPENGL_43");
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#endif
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}
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// Update SSBO buffer data
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@ -4442,6 +4453,8 @@ void rlBindImageTexture(unsigned int id, unsigned int index, int format, bool re
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rlGetGlTextureFormats(format, &glInternalFormat, &glFormat, &glType);
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glBindImageTexture(index, id, 0, 0, 0, readonly? GL_READ_ONLY : GL_READ_WRITE, glInternalFormat);
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#else
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TRACELOG(RL_LOG_WARNING, "TEXTURE: Image texture binding not enabled. Define GRAPHICS_API_OPENGL_43");
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#endif
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}
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