restore the original method to compile all modules
This commit restores the original method to compile all modules, but fix prerequisites.
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parent
94a5fc5c2c
commit
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55
src/Makefile
55
src/Makefile
@ -106,37 +106,56 @@ endif
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# extentions with ".o", that are the object files.
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OBJS = $(patsubst %.c, %.o, $(wildcard *.c))
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AUDIO_PREREQUISITES = external/stb_vorbis.o external/jar_xm.h \
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external/jar_mod.h
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# typing 'make', it will invoke the first target on the file.
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# The target 'all' compile raylib into static, web and dynamic library.
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# TODO: add possibility to compile dynamic version of raylib.
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all: libraylib.a libraylib.bc
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all: libraylib.a #libraylib.bc #libraylib.so
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# compile raylib static library for desktop platforms
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# compile raylib static library for desktop platforms.
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libraylib.a : $(OBJS)
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ar rcs $@ $(OBJS)
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@echo "libraylib.a generated (static library)!"
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# compile raylib for web.
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libraylib.bc : $(OBJS)
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emcc -O1 $(OBJS) -o $@
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@echo "libraylib.bc generated (web version)!"
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# Instead of defining every module one by one, we can define a pattern that
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# automatically compiles every module defined on $(OBJS).
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# core.o : core.c core.h
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# $(CC) -c -o core.o core.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
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#
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# The automatic variables "$@" and "$<" are the target and the first
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# prerequisite.
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%.o : %.c %.h
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ifneq ($(PLATFORM),PLATTFORM_WEB)
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$(CC) -c -o $@ $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS)
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else
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emcc -c -o $@ $< $(CFLAGS) $(INCLUDES) -D$(GRAPHICS) -DPLATFORM_DEKSTOP
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endif
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camera.o : camera.c camera.h raylib.h
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$(CC) -c $< $(CFLAGS) $(INCLUDES)
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core.o : core.c raylib.h rlgl.h utils.h raymath.h
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$(CC) -c $< $(CFLAGS) $(INCLUDE) -D$(PLATFORM)
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gestures.o : gestures.c gestures.h raylib.h
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$(CC) -c $< $(CFLAGS) $(INCLUDE)
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models.o : models.c raylib.h rlgl.h raymath.h
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$(CC) -c $< $(CFLAGS) $(INCLUDE) -D$(PLATFORM)
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rlgl.o : rlgl.c rlgl.h
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$(CC) -c $< $(CFLAGS) $(INCLUDE) -D$(GRAPHICS)
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shapes.o : shapes.c raylib.h rlgl.h
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$(CC) -c $< $(CFLAGS) $(INCLUDE)
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text.o : text.c raylib.h utils.h
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$(CC) -c $< $(CFLAGS) $(INCLUDE)
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textures.o : textures.c rlgl.h utils.h
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$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS)
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utils.o : utils.c utils.h
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$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
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audio.o : audio.c audio.h external/stb_vorbis.o
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$(CC) -c $< external/stb_vorbis.o $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
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# compile stb_vorbis library
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stb_vorbis.o: external/stb_vorbis.c
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$(CC) -c external/stb_vorbis.c -O1 $(INCLUDES) -D$(PLATFORM)
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external/stb_vorbis.o: external/stb_vorbis.c external/stb_vorbis.h
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$(CC) -c -o $@ $< -O1 $(INCLUDES) -D$(PLATFORM)
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# It installs (copy) raylib dev files (static library and header) to standard
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# directories on GNU/Linux platform.
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