Check for WebGL/Webkit extensions
Improve DXT-ETC1 support on HTML5
This commit is contained in:
parent
eb36c351cf
commit
1fb874cdc5
@ -969,10 +969,12 @@ void rlglInit(void)
|
||||
|
||||
// DDS texture compression support
|
||||
if ((strcmp(extList[i], (const char *)"GL_EXT_texture_compression_s3tc") == 0) ||
|
||||
(strcmp(extList[i], (const char *)"GL_WEBGL_compressed_texture_s3tc") == 0) ||
|
||||
(strcmp(extList[i], (const char *)"GL_WEBKIT_WEBGL_compressed_texture_s3tc") == 0)) texCompDXTSupported = true;
|
||||
|
||||
// ETC1 texture compression support
|
||||
if (strcmp(extList[i], (const char *)"GL_OES_compressed_ETC1_RGB8_texture") == 0) texCompETC1Supported = true;
|
||||
if ((strcmp(extList[i], (const char *)"GL_OES_compressed_ETC1_RGB8_texture") == 0) ||
|
||||
(strcmp(extList[i], (const char *)"GL_WEBGL_compressed_texture_etc1") == 0)) texCompETC1Supported = true;
|
||||
|
||||
// ETC2/EAC texture compression support
|
||||
if (strcmp(extList[i], (const char *)"GL_ARB_ES3_compatibility") == 0) texCompETC2Supported = true;
|
||||
|
Loading…
Reference in New Issue
Block a user