Reviewed UWP update

Mostly code formatting tweaks
This commit is contained in:
raysan5 2020-04-30 21:00:09 +02:00
parent 0981dde9d4
commit 1c15dc7292
3 changed files with 44 additions and 171 deletions

View File

@ -33,8 +33,8 @@
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion> <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<AppContainerApplication>true</AppContainerApplication> <AppContainerApplication>true</AppContainerApplication>
<ApplicationType>Windows Store</ApplicationType> <ApplicationType>Windows Store</ApplicationType>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> <WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion> <WindowsTargetPlatformMinVersion>10.0.18362.0</WindowsTargetPlatformMinVersion>
<ApplicationTypeRevision>10.0</ApplicationTypeRevision> <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
<ProjectName>raylib.App.UWP</ProjectName> <ProjectName>raylib.App.UWP</ProjectName>
</PropertyGroup> </PropertyGroup>

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@ -64,8 +64,8 @@
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion> <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<AppContainerApplication>true</AppContainerApplication> <AppContainerApplication>true</AppContainerApplication>
<ApplicationType>Windows Store</ApplicationType> <ApplicationType>Windows Store</ApplicationType>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> <WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.15063.0</WindowsTargetPlatformMinVersion> <WindowsTargetPlatformMinVersion>10.0.18362.0</WindowsTargetPlatformMinVersion>
<ApplicationTypeRevision>10.0</ApplicationTypeRevision> <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

View File

@ -5150,7 +5150,8 @@ static void *GamepadThread(void *arg)
#endif // PLATFORM_RPI #endif // PLATFORM_RPI
#if defined(PLATFORM_UWP) #if defined(PLATFORM_UWP)
// UWP function pointers
// NOTE: Those pointers are set by UWP App
static UWPQueryTimeFunc uwpQueryTimeFunc = NULL; static UWPQueryTimeFunc uwpQueryTimeFunc = NULL;
static UWPSleepFunc uwpSleepFunc = NULL; static UWPSleepFunc uwpSleepFunc = NULL;
static UWPDisplaySizeFunc uwpDisplaySizeFunc = NULL; static UWPDisplaySizeFunc uwpDisplaySizeFunc = NULL;
@ -5159,165 +5160,48 @@ static UWPMouseFunc uwpMouseUnlockFunc = NULL;
static UWPMouseFunc uwpMouseShowFunc = NULL; static UWPMouseFunc uwpMouseShowFunc = NULL;
static UWPMouseFunc uwpMouseHideFunc = NULL; static UWPMouseFunc uwpMouseHideFunc = NULL;
static UWPMouseSetPosFunc uwpMouseSetPosFunc = NULL; static UWPMouseSetPosFunc uwpMouseSetPosFunc = NULL;
static void* uwpCoreWindow = NULL; static void *uwpCoreWindow = NULL;
// Check all required UWP function pointers have been set
bool UWPIsConfigured() bool UWPIsConfigured()
{ {
bool pass = true; bool pass = true;
if (uwpQueryTimeFunc == NULL)
{
TRACELOG(LOG_ERROR, "You must call UWPSetQueryTimeFunc with a valid function before calling InitWindow()");
pass = false;
}
if (uwpSleepFunc == NULL) if (uwpQueryTimeFunc == NULL) { TRACELOG(LOG_ERROR, "UWP: UWPSetQueryTimeFunc() must be called with a valid function before InitWindow()"); pass = false; }
{ if (uwpSleepFunc == NULL) { TRACELOG(LOG_ERROR, "UWP: UWPSetSleepFunc() must be called with a valid function before InitWindow()"); pass = false; }
TRACELOG(LOG_ERROR, "You must call UWPSetSleepFunc with a valid function before calling InitWindow()"); if (uwpDisplaySizeFunc == NULL) { TRACELOG(LOG_ERROR, "UWP: UWPSetDisplaySizeFunc() must be called with a valid function before InitWindow()"); pass = false; }
pass = false; if (uwpMouseLockFunc == NULL) { TRACELOG(LOG_ERROR, "UWP: UWPSetMouseLockFunc() must be called with a valid function before InitWindow()"); pass = false; }
} if (uwpMouseUnlockFunc == NULL) { TRACELOG(LOG_ERROR, "UWP: UWPSetMouseUnlockFunc() must be called with a valid function before InitWindow()"); pass = false; }
if (uwpMouseShowFunc == NULL) { TRACELOG(LOG_ERROR, "UWP: UWPSetMouseShowFunc() must be called with a valid function before InitWindow()"); pass = false; }
if (uwpMouseHideFunc == NULL) { TRACELOG(LOG_ERROR, "UWP: UWPSetMouseHideFunc() must be called with a valid function before InitWindow()"); pass = false; }
if (uwpMouseSetPosFunc == NULL) { TRACELOG(LOG_ERROR, "UWP: UWPSetMouseSetPosFunc() must be called with a valid function before InitWindow()"); pass = false; }
if (uwpCoreWindow == NULL) { TRACELOG(LOG_ERROR, "UWP: A pointer to the UWP core window must be set before InitWindow()"); pass = false; }
if (uwpDisplaySizeFunc == NULL)
{
TRACELOG(LOG_ERROR, "You must call UWPSetDisplaySizeFunc with a valid function before calling InitWindow()");
pass = false;
}
if (uwpMouseLockFunc == NULL)
{
TRACELOG(LOG_ERROR, "You must call UWPSetMouseLockFunc with a valid function before calling InitWindow()");
pass = false;
}
if (uwpMouseUnlockFunc == NULL)
{
TRACELOG(LOG_ERROR, "You must call UWPSetMouseUnlockFunc with a valid function before calling InitWindow()");
pass = false;
}
if (uwpMouseShowFunc == NULL)
{
TRACELOG(LOG_ERROR, "You must call UWPSetMouseShowFunc with a valid function before calling InitWindow()");
pass = false;
}
if (uwpMouseHideFunc == NULL)
{
TRACELOG(LOG_ERROR, "You must call UWPSetMouseHideFunc with a valid function before calling InitWindow()");
pass = false;
}
if (uwpMouseSetPosFunc == NULL)
{
TRACELOG(LOG_ERROR, "You must call UWPSetMouseSetPosFunc with a valid function before calling InitWindow()");
pass = false;
}
if (uwpCoreWindow == NULL)
{
TRACELOG(LOG_ERROR, "You must set a pointer to the UWP core window before calling InitWindow()");
pass = false;
}
return pass; return pass;
} }
void UWPSetDataPath(const char* path)
{
CORE.UWP.internalDataPath = path;
}
UWPQueryTimeFunc UWPGetQueryTimeFunc(void) // UWP function handlers get/set
{ void UWPSetDataPath(const char* path) { CORE.UWP.internalDataPath = path; }
return uwpQueryTimeFunc; UWPQueryTimeFunc UWPGetQueryTimeFunc(void) { return uwpQueryTimeFunc; }
} void UWPSetQueryTimeFunc(UWPQueryTimeFunc func) { uwpQueryTimeFunc = func; }
UWPSleepFunc UWPGetSleepFunc(void) { return uwpSleepFunc; }
void UWPSetSleepFunc(UWPSleepFunc func) { uwpSleepFunc = func; }
UWPDisplaySizeFunc UWPGetDisplaySizeFunc(void) { return uwpDisplaySizeFunc; }
void UWPSetDisplaySizeFunc(UWPDisplaySizeFunc func) { uwpDisplaySizeFunc = func; }
UWPMouseFunc UWPGetMouseLockFunc() { return uwpMouseLockFunc; }
void UWPSetMouseLockFunc(UWPMouseFunc func) { uwpMouseLockFunc = func; }
UWPMouseFunc UWPGetMouseUnlockFunc() { return uwpMouseUnlockFunc; }
void UWPSetMouseUnlockFunc(UWPMouseFunc func) { uwpMouseUnlockFunc = func; }
UWPMouseFunc UWPGetMouseShowFunc() { return uwpMouseShowFunc; }
void UWPSetMouseShowFunc(UWPMouseFunc func) { uwpMouseShowFunc = func; }
UWPMouseFunc UWPGetMouseHideFunc() { return uwpMouseHideFunc; }
void UWPSetMouseHideFunc(UWPMouseFunc func) { uwpMouseHideFunc = func; }
UWPMouseSetPosFunc UWPGetMouseSetPosFunc() { return uwpMouseSetPosFunc; }
void UWPSetMouseSetPosFunc(UWPMouseSetPosFunc func) { uwpMouseSetPosFunc = func; }
void UWPSetQueryTimeFunc(UWPQueryTimeFunc func) void *UWPGetCoreWindowPtr() { return uwpCoreWindow; }
{ void UWPSetCoreWindowPtr(void* ptr) { uwpCoreWindow = ptr; }
uwpQueryTimeFunc = func; void UWPMouseWheelEvent(int deltaY) { CORE.Input.Mouse.currentWheelMove = (int)deltaY; }
}
UWPSleepFunc UWPGetSleepFunc(void)
{
return uwpSleepFunc;
}
void UWPSetSleepFunc(UWPSleepFunc func)
{
uwpSleepFunc = func;
}
UWPDisplaySizeFunc UWPGetDisplaySizeFunc(void)
{
return uwpDisplaySizeFunc;
}
void UWPSetDisplaySizeFunc(UWPDisplaySizeFunc func)
{
uwpDisplaySizeFunc = func;
}
UWPMouseFunc UWPGetMouseLockFunc()
{
return uwpMouseLockFunc;
}
void UWPSetMouseLockFunc(UWPMouseFunc func)
{
uwpMouseLockFunc = func;
}
UWPMouseFunc UWPGetMouseUnlockFunc()
{
return uwpMouseUnlockFunc;
}
void UWPSetMouseUnlockFunc(UWPMouseFunc func)
{
uwpMouseUnlockFunc = func;
}
UWPMouseFunc UWPGetMouseShowFunc()
{
return uwpMouseShowFunc;
}
void UWPSetMouseShowFunc(UWPMouseFunc func)
{
uwpMouseShowFunc = func;
}
UWPMouseFunc UWPGetMouseHideFunc()
{
return uwpMouseHideFunc;
}
void UWPSetMouseHideFunc(UWPMouseFunc func)
{
uwpMouseHideFunc = func;
}
UWPMouseSetPosFunc UWPGetMouseSetPosFunc()
{
return uwpMouseSetPosFunc;
}
void UWPSetMouseSetPosFunc(UWPMouseSetPosFunc func)
{
uwpMouseSetPosFunc = func;
}
void* UWPGetCoreWindowPtr()
{
return uwpCoreWindow;
}
void UWPSetCoreWindowPtr(void* ptr)
{
uwpCoreWindow = ptr;
}
void UWPMouseWheelEvent(int deltaY)
{
CORE.Input.Mouse.currentWheelMove = (int)deltaY;
}
void UWPKeyDownEvent(int key, bool down, bool controlKey) void UWPKeyDownEvent(int key, bool down, bool controlKey)
{ {
@ -5341,7 +5225,6 @@ void UWPKeyDownEvent(int key, bool down, bool controlKey)
// saveFileFromMEMFSToDisk() function is defined in raylib/templates/web_shel/shell.html // saveFileFromMEMFSToDisk() function is defined in raylib/templates/web_shel/shell.html
emscripten_run_script(TextFormat("saveFileFromMEMFSToDisk('%s','%s')", TextFormat("screenrec%03i.gif", screenshotCounter - 1), TextFormat("screenrec%03i.gif", screenshotCounter - 1))); emscripten_run_script(TextFormat("saveFileFromMEMFSToDisk('%s','%s')", TextFormat("screenrec%03i.gif", screenshotCounter - 1), TextFormat("screenrec%03i.gif", screenshotCounter - 1)));
#endif #endif
TRACELOG(LOG_INFO, "SYSTEM: Finish animated GIF recording"); TRACELOG(LOG_INFO, "SYSTEM: Finish animated GIF recording");
} }
else else
@ -5350,15 +5233,8 @@ void UWPKeyDownEvent(int key, bool down, bool controlKey)
gifFramesCounter = 0; gifFramesCounter = 0;
char path[512] = { 0 }; char path[512] = { 0 };
#if defined(PLATFORM_ANDROID)
strcpy(path, CORE.Android.internalDataPath);
strcat(path, TextFormat("./screenrec%03i.gif", screenshotCounter));
#elif defined(PLATFORM_UWP)
strcpy(path, CORE.UWP.internalDataPath); strcpy(path, CORE.UWP.internalDataPath);
strcat(path, TextFormat("./screenrec%03i.gif", screenshotCounter)); strcat(path, TextFormat("./screenrec%03i.gif", screenshotCounter));
#else
strcpy(path, TextFormat("./screenrec%03i.gif", screenshotCounter));
#endif
// NOTE: delay represents the time between frames in the gif, if we capture a gif frame every // NOTE: delay represents the time between frames in the gif, if we capture a gif frame every
// 10 game frames and each frame trakes 16.6ms (60fps), delay between gif frames should be ~16.6*10. // 10 game frames and each frame trakes 16.6ms (60fps), delay between gif frames should be ~16.6*10.
@ -5472,15 +5348,15 @@ void UWPResizeEvent(int width, int height)
void UWPActivateGamepadEvent(int gamepad, bool active) void UWPActivateGamepadEvent(int gamepad, bool active)
{ {
if (gamepad < MAX_GAMEPADS) { if (gamepad < MAX_GAMEPADS) CORE.Input.Gamepad.ready[gamepad] = active;
CORE.Input.Gamepad.ready[gamepad] = active;
}
} }
void UWPRegisterGamepadButton(int gamepad, int button, bool down) void UWPRegisterGamepadButton(int gamepad, int button, bool down)
{ {
if (gamepad < MAX_GAMEPADS) { if (gamepad < MAX_GAMEPADS)
if (button < MAX_GAMEPAD_BUTTONS) { {
if (button < MAX_GAMEPAD_BUTTONS)
{
CORE.Input.Gamepad.currentState[gamepad][button] = down; CORE.Input.Gamepad.currentState[gamepad][button] = down;
CORE.Input.Gamepad.lastButtonPressed = button; CORE.Input.Gamepad.lastButtonPressed = button;
} }
@ -5491,10 +5367,7 @@ void UWPRegisterGamepadAxis(int gamepad, int axis, float value)
{ {
if (gamepad < MAX_GAMEPADS) if (gamepad < MAX_GAMEPADS)
{ {
if (axis < MAX_GAMEPAD_AXIS) if (axis < MAX_GAMEPAD_AXIS) CORE.Input.Gamepad.axisState[gamepad][axis] = value;
{
CORE.Input.Gamepad.axisState[gamepad][axis] = value;
}
} }
} }