Fixes for loading Music (#3966)
* Fixes for loading Music Fix for #3889 Fixes for QOA crashes. Memory leak FIX on unsuccessful .wav loading. * Added comments
This commit is contained in:
parent
08ae888722
commit
1aa3559155
193
src/raudio.c
193
src/raudio.c
@ -1334,11 +1334,10 @@ Music LoadMusicStream(const char *fileName)
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drwav *ctxWav = RL_CALLOC(1, sizeof(drwav));
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bool success = drwav_init_file(ctxWav, fileName, NULL);
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music.ctxType = MUSIC_AUDIO_WAV;
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music.ctxData = ctxWav;
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if (success)
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{
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music.ctxType = MUSIC_AUDIO_WAV;
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music.ctxData = ctxWav;
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int sampleSize = ctxWav->bitsPerSample;
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if (ctxWav->bitsPerSample == 24) sampleSize = 16; // Forcing conversion to s16 on UpdateMusicStream()
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@ -1347,17 +1346,23 @@ Music LoadMusicStream(const char *fileName)
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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else
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{
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drwav_uninit(ctxWav);
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RL_FREE(ctxWav);
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}
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_OGG)
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else if (IsFileExtension(fileName, ".ogg"))
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{
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// Open ogg audio stream
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music.ctxType = MUSIC_AUDIO_OGG;
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music.ctxData = stb_vorbis_open_filename(fileName, NULL, NULL);
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stb_vorbis *ctxOgg = stb_vorbis_open_filename(fileName, NULL, NULL);
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if (music.ctxData != NULL)
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if (ctxOgg != NULL)
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{
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music.ctxType = MUSIC_AUDIO_OGG;
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music.ctxData = ctxOgg;
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stb_vorbis_info info = stb_vorbis_get_info((stb_vorbis *)music.ctxData); // Get Ogg file info
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// OGG bit rate defaults to 16 bit, it's enough for compressed format
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@ -1368,6 +1373,10 @@ Music LoadMusicStream(const char *fileName)
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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else
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{
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stb_vorbis_close(ctxOgg);
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}
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_MP3)
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@ -1376,27 +1385,30 @@ Music LoadMusicStream(const char *fileName)
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drmp3 *ctxMp3 = RL_CALLOC(1, sizeof(drmp3));
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int result = drmp3_init_file(ctxMp3, fileName, NULL);
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music.ctxType = MUSIC_AUDIO_MP3;
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music.ctxData = ctxMp3;
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if (result > 0)
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{
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music.ctxType = MUSIC_AUDIO_MP3;
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music.ctxData = ctxMp3;
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music.stream = LoadAudioStream(ctxMp3->sampleRate, 32, ctxMp3->channels);
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music.frameCount = (unsigned int)drmp3_get_pcm_frame_count(ctxMp3);
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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else
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{
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RL_FREE(ctxMp3);
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}
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_QOA)
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else if (IsFileExtension(fileName, ".qoa"))
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{
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qoaplay_desc *ctxQoa = qoaplay_open(fileName);
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music.ctxType = MUSIC_AUDIO_QOA;
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music.ctxData = ctxQoa;
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if (ctxQoa->file != NULL)
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if (ctxQoa != NULL)
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{
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music.ctxType = MUSIC_AUDIO_QOA;
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music.ctxData = ctxQoa;
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// NOTE: We are loading samples are 32bit float normalized data, so,
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// we configure the output audio stream to also use float 32bit
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music.stream = LoadAudioStream(ctxQoa->info.samplerate, 32, ctxQoa->info.channels);
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@ -1404,23 +1416,27 @@ Music LoadMusicStream(const char *fileName)
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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else{} //No uninit required
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_FLAC)
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else if (IsFileExtension(fileName, ".flac"))
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{
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music.ctxType = MUSIC_AUDIO_FLAC;
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music.ctxData = drflac_open_file(fileName, NULL);
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drflac *ctxFlac = drflac_open_file(fileName, NULL);
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if (music.ctxData != NULL)
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if (ctxFlac != NULL)
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{
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drflac *ctxFlac = (drflac *)music.ctxData;
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music.ctxType = MUSIC_AUDIO_FLAC;
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music.ctxData = ctxFlac;
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music.stream = LoadAudioStream(ctxFlac->sampleRate, ctxFlac->bitsPerSample, ctxFlac->channels);
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music.frameCount = (unsigned int)ctxFlac->totalPCMFrameCount;
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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else
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{
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drflac_free(ctxFlac, NULL);
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}
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_XM)
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@ -1429,11 +1445,10 @@ Music LoadMusicStream(const char *fileName)
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jar_xm_context_t *ctxXm = NULL;
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int result = jar_xm_create_context_from_file(&ctxXm, AUDIO.System.device.sampleRate, fileName);
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music.ctxType = MUSIC_MODULE_XM;
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music.ctxData = ctxXm;
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if (result == 0) // XM AUDIO.System.context created successfully
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{
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music.ctxType = MUSIC_MODULE_XM;
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music.ctxData = ctxXm;
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jar_xm_set_max_loop_count(ctxXm, 0); // Set infinite number of loops
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unsigned int bits = 32;
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@ -1447,6 +1462,10 @@ Music LoadMusicStream(const char *fileName)
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jar_xm_reset(ctxXm); // Make sure we start at the beginning of the song
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musicLoaded = true;
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}
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else
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{
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jar_xm_free_context(ctxXm);
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}
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_MOD)
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@ -1456,48 +1475,27 @@ Music LoadMusicStream(const char *fileName)
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jar_mod_init(ctxMod);
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int result = jar_mod_load_file(ctxMod, fileName);
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music.ctxType = MUSIC_MODULE_MOD;
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music.ctxData = ctxMod;
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if (result > 0)
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{
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music.ctxType = MUSIC_MODULE_MOD;
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music.ctxData = ctxMod;
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// NOTE: Only stereo is supported for MOD
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music.stream = LoadAudioStream(AUDIO.System.device.sampleRate, 16, AUDIO_DEVICE_CHANNELS);
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music.frameCount = (unsigned int)jar_mod_max_samples(ctxMod); // NOTE: Always 2 channels (stereo)
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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else
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{
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jar_mod_unload(ctxMod);
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RL_FREE(ctxMod);
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}
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}
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#endif
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else TRACELOG(LOG_WARNING, "STREAM: [%s] File format not supported", fileName);
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if (!musicLoaded)
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{
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if (false) { }
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#if defined(SUPPORT_FILEFORMAT_WAV)
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else if (music.ctxType == MUSIC_AUDIO_WAV) drwav_uninit((drwav *)music.ctxData);
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#endif
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#if defined(SUPPORT_FILEFORMAT_OGG)
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else if (music.ctxType == MUSIC_AUDIO_OGG) stb_vorbis_close((stb_vorbis *)music.ctxData);
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#endif
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#if defined(SUPPORT_FILEFORMAT_MP3)
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else if (music.ctxType == MUSIC_AUDIO_MP3) { drmp3_uninit((drmp3 *)music.ctxData); RL_FREE(music.ctxData); }
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#endif
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#if defined(SUPPORT_FILEFORMAT_QOA)
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else if (music.ctxType == MUSIC_AUDIO_QOA) qoaplay_close((qoaplay_desc *)music.ctxData);
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#endif
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#if defined(SUPPORT_FILEFORMAT_FLAC)
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else if (music.ctxType == MUSIC_AUDIO_FLAC) drflac_free((drflac *)music.ctxData, NULL);
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#endif
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#if defined(SUPPORT_FILEFORMAT_XM)
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else if (music.ctxType == MUSIC_MODULE_XM) jar_xm_free_context((jar_xm_context_t *)music.ctxData);
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#endif
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#if defined(SUPPORT_FILEFORMAT_MOD)
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else if (music.ctxType == MUSIC_MODULE_MOD) { jar_mod_unload((jar_mod_context_t *)music.ctxData); RL_FREE(music.ctxData); }
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#endif
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music.ctxData = NULL;
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music.ctxType = MUSIC_AUDIO_NONE;
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TRACELOG(LOG_WARNING, "FILEIO: [%s] Music file could not be opened", fileName);
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}
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else
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@ -1528,11 +1526,10 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
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bool success = drwav_init_memory(ctxWav, (const void *)data, dataSize, NULL);
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music.ctxType = MUSIC_AUDIO_WAV;
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music.ctxData = ctxWav;
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if (success)
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{
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music.ctxType = MUSIC_AUDIO_WAV;
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music.ctxData = ctxWav;
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int sampleSize = ctxWav->bitsPerSample;
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if (ctxWav->bitsPerSample == 24) sampleSize = 16; // Forcing conversion to s16 on UpdateMusicStream()
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@ -1541,18 +1538,22 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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else {
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drwav_uninit(ctxWav);
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RL_FREE(ctxWav);
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}
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_OGG)
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else if ((strcmp(fileType, ".ogg") == 0) || (strcmp(fileType, ".OGG") == 0))
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{
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// Open ogg audio stream
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music.ctxType = MUSIC_AUDIO_OGG;
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//music.ctxData = stb_vorbis_open_filename(fileName, NULL, NULL);
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music.ctxData = stb_vorbis_open_memory((const unsigned char *)data, dataSize, NULL, NULL);
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stb_vorbis* ctxOgg = stb_vorbis_open_memory((const unsigned char*)data, dataSize, NULL, NULL);
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if (music.ctxData != NULL)
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if (ctxOgg != NULL)
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{
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music.ctxType = MUSIC_AUDIO_OGG;
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music.ctxData = ctxOgg;
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stb_vorbis_info info = stb_vorbis_get_info((stb_vorbis *)music.ctxData); // Get Ogg file info
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// OGG bit rate defaults to 16 bit, it's enough for compressed format
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@ -1563,6 +1564,10 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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else
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{
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stb_vorbis_close(ctxOgg);
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}
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_MP3)
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@ -1571,27 +1576,35 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
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drmp3 *ctxMp3 = RL_CALLOC(1, sizeof(drmp3));
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int success = drmp3_init_memory(ctxMp3, (const void*)data, dataSize, NULL);
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music.ctxType = MUSIC_AUDIO_MP3;
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music.ctxData = ctxMp3;
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if (success)
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{
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music.ctxType = MUSIC_AUDIO_MP3;
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music.ctxData = ctxMp3;
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music.stream = LoadAudioStream(ctxMp3->sampleRate, 32, ctxMp3->channels);
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music.frameCount = (unsigned int)drmp3_get_pcm_frame_count(ctxMp3);
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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else
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{
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drmp3_uninit(ctxMp3);
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RL_FREE(ctxMp3);
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}
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_QOA)
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else if ((strcmp(fileType, ".qoa") == 0) || (strcmp(fileType, ".QOA") == 0))
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{
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qoaplay_desc *ctxQoa = qoaplay_open_memory(data, dataSize);
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music.ctxType = MUSIC_AUDIO_QOA;
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music.ctxData = ctxQoa;
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if ((ctxQoa->file_data != NULL) && (ctxQoa->file_data_size != 0))
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qoaplay_desc *ctxQoa = NULL;
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if ((data != NULL) && (dataSize > 0))
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{
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ctxQoa = qoaplay_open_memory(data, dataSize);
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}
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if (ctxQoa != NULL)
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{
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music.ctxType = MUSIC_AUDIO_QOA;
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music.ctxData = ctxQoa;
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// NOTE: We are loading samples are 32bit float normalized data, so,
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// we configure the output audio stream to also use float 32bit
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music.stream = LoadAudioStream(ctxQoa->info.samplerate, 32, ctxQoa->info.channels);
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@ -1599,23 +1612,27 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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else{} //No uninit required
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_FLAC)
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else if ((strcmp(fileType, ".flac") == 0) || (strcmp(fileType, ".FLAC") == 0))
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{
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music.ctxType = MUSIC_AUDIO_FLAC;
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music.ctxData = drflac_open_memory((const void*)data, dataSize, NULL);
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drflac *ctxFlac = drflac_open_memory((const void*)data, dataSize, NULL);
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if (music.ctxData != NULL)
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if (ctxFlac != NULL)
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{
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drflac *ctxFlac = (drflac *)music.ctxData;
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music.ctxType = MUSIC_AUDIO_FLAC;
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music.ctxData = ctxFlac;
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music.stream = LoadAudioStream(ctxFlac->sampleRate, ctxFlac->bitsPerSample, ctxFlac->channels);
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music.frameCount = (unsigned int)ctxFlac->totalPCMFrameCount;
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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}
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else
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{
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drflac_free(ctxFlac, NULL);
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}
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_XM)
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@ -1626,6 +1643,7 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
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if (result == 0) // XM AUDIO.System.context created successfully
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{
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music.ctxType = MUSIC_MODULE_XM;
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music.ctxData = ctxXm;
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jar_xm_set_max_loop_count(ctxXm, 0); // Set infinite number of loops
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unsigned int bits = 32;
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@ -1638,9 +1656,12 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
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music.looping = true; // Looping enabled by default
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jar_xm_reset(ctxXm); // Make sure we start at the beginning of the song
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music.ctxData = ctxXm;
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musicLoaded = true;
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}
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else
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{
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jar_xm_free_context(ctxXm);
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}
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}
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#endif
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#if defined(SUPPORT_FILEFORMAT_MOD)
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@ -1667,15 +1688,18 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
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if (result > 0)
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{
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music.ctxType = MUSIC_MODULE_MOD;
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music.ctxData = ctxMod;
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// NOTE: Only stereo is supported for MOD
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music.stream = LoadAudioStream(AUDIO.System.device.sampleRate, 16, 2);
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music.frameCount = (unsigned int)jar_mod_max_samples(ctxMod); // NOTE: Always 2 channels (stereo)
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music.looping = true; // Looping enabled by default
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musicLoaded = true;
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music.ctxData = ctxMod;
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musicLoaded = true;
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}
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else
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{
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jar_mod_unload(ctxMod);
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RL_FREE(ctxMod);
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}
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}
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#endif
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@ -1683,31 +1707,6 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
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if (!musicLoaded)
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{
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if (false) { }
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#if defined(SUPPORT_FILEFORMAT_WAV)
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else if (music.ctxType == MUSIC_AUDIO_WAV) drwav_uninit((drwav *)music.ctxData);
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#endif
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#if defined(SUPPORT_FILEFORMAT_OGG)
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else if (music.ctxType == MUSIC_AUDIO_OGG) stb_vorbis_close((stb_vorbis *)music.ctxData);
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#endif
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#if defined(SUPPORT_FILEFORMAT_MP3)
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else if (music.ctxType == MUSIC_AUDIO_MP3) { drmp3_uninit((drmp3 *)music.ctxData); RL_FREE(music.ctxData); }
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#endif
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#if defined(SUPPORT_FILEFORMAT_QOA)
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else if (music.ctxType == MUSIC_AUDIO_QOA) qoaplay_close((qoaplay_desc *)music.ctxData);
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#endif
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#if defined(SUPPORT_FILEFORMAT_FLAC)
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else if (music.ctxType == MUSIC_AUDIO_FLAC) drflac_free((drflac *)music.ctxData, NULL);
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#endif
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#if defined(SUPPORT_FILEFORMAT_XM)
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else if (music.ctxType == MUSIC_MODULE_XM) jar_xm_free_context((jar_xm_context_t *)music.ctxData);
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#endif
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#if defined(SUPPORT_FILEFORMAT_MOD)
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else if (music.ctxType == MUSIC_MODULE_MOD) { jar_mod_unload((jar_mod_context_t *)music.ctxData); RL_FREE(music.ctxData); }
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#endif
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music.ctxData = NULL;
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music.ctxType = MUSIC_AUDIO_NONE;
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TRACELOG(LOG_WARNING, "FILEIO: Music data could not be loaded");
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}
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else
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