Reviewed IsMouseButtonDown()
This commit is contained in:
parent
41d3c47ffe
commit
18a9982126
@ -2521,7 +2521,8 @@ bool IsMouseButtonDown(int button)
|
||||
#if defined(PLATFORM_ANDROID)
|
||||
if (IsGestureDetected(GESTURE_HOLD)) down = true;
|
||||
#else
|
||||
if (CORE.Input.Mouse.currentButtonState[button] == 1) down = true;
|
||||
if (glfwGetMouseButton(CORE.Window.handle, button)) down = true;
|
||||
//if (CORE.Input.Mouse.currentButtonState[button] == 1) down = true;
|
||||
|
||||
// Map touches to mouse buttons checking
|
||||
if (CORE.Input.Touch.currentTouchState[button] == 1) down = true;
|
||||
@ -3612,6 +3613,7 @@ static void PollInputEvents(void)
|
||||
// Register previous mouse states
|
||||
CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove;
|
||||
CORE.Input.Mouse.currentWheelMove = 0;
|
||||
|
||||
for (int i = 0; i < 3; i++) CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i];
|
||||
|
||||
// Loop over pending messages
|
||||
@ -4261,7 +4263,7 @@ static int32_t AndroidInputCallback(struct android_app *app, AInputEvent *event)
|
||||
int32_t keycode = AKeyEvent_getKeyCode(event);
|
||||
if (AKeyEvent_getAction(event) == AKEY_EVENT_ACTION_DOWN)
|
||||
{
|
||||
CORE.Input.Keyboard.currentKeyState[keycode] = 1; // Key down
|
||||
CORE.Input.Keyboard.currentKeyState[keycode] = 1; // Key down
|
||||
|
||||
CORE.Input.Keyboard.keyPressedQueue[CORE.Input.Keyboard.keyPressedQueueCount] = keycode;
|
||||
CORE.Input.Keyboard.keyPressedQueueCount++;
|
||||
@ -4627,7 +4629,7 @@ static void ProcessKeyboard(void)
|
||||
|
||||
// Reset pressed keys array (it will be filled below)
|
||||
for (int i = 0; i < 512; i++) CORE.Input.Keyboard.currentKeyState[i] = 0;
|
||||
|
||||
|
||||
// Check keys from event input workers (This is the new keyboard reading method)
|
||||
//for (int i = 0; i < 512; i++) CORE.Input.Keyboard.currentKeyState[i] = CORE.Input.Keyboard.currentKeyStateEvdev[i];
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user