Small code tweak to avoid warning

This commit is contained in:
Ray 2019-12-11 23:14:32 +01:00
parent b8246d8592
commit 1397242d88

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@ -2372,10 +2372,9 @@ void MeshBinormals(Mesh *mesh)
{
Vector3 normal = { mesh->normals[i*3 + 0], mesh->normals[i*3 + 1], mesh->normals[i*3 + 2] };
Vector3 tangent = { mesh->tangents[i*4 + 0], mesh->tangents[i*4 + 1], mesh->tangents[i*4 + 2] };
float tangentW = mesh->tangents[i*4 + 3];
Vector3 binormal = Vector3Multiply(Vector3CrossProduct(normal, tangent), mesh->tangents[i*4 + 3]);
// TODO: Register computed binormal in mesh->binormal?
// Vector3 binormal = Vector3Multiply(Vector3CrossProduct(normal, tangent), tangentW);
}
}