REVIEWED: DrawTexturePro()
to avoid negative dest rec #4316
This commit is contained in:
parent
329b2df4f2
commit
0e4ebaf89d
@ -4565,6 +4565,9 @@ void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2
|
||||
|
||||
if (source.width < 0) { flipX = true; source.width *= -1; }
|
||||
if (source.height < 0) source.y -= source.height;
|
||||
|
||||
if (dest.width < 0) dest.width *= -1;
|
||||
if (dest.height < 0) dest.height *= -1;
|
||||
|
||||
Vector2 topLeft = { 0 };
|
||||
Vector2 topRight = { 0 };
|
||||
|
Loading…
x
Reference in New Issue
Block a user