Corrected small issue
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@ -1486,7 +1486,7 @@ bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2,
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if (yi < fminf(startPos1.y, endPos1.y) || yi > fmaxf(startPos1.y, endPos1.y)) return false;
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if (yi < fminf(startPos2.y, endPos2.y) || yi > fmaxf(startPos2.y, endPos2.y)) return false;
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if (collisionPoint != NULL)
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if (collisionPoint != 0)
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{
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collisionPoint->x = xi;
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collisionPoint->y = yi;
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