Limiting FPS to 60 for uniformity with other examples.

This commit is contained in:
Marco Lizza 2019-01-09 16:33:09 +01:00
parent 0fe56b1674
commit 0c5bee4c9a
1 changed files with 1 additions and 0 deletions

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@ -88,6 +88,7 @@ int main()
// Initial index not set, will be automatically bounded below.
int currentPalette = -1;
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop