Fix mouse wheel not working in PLATFORM_RPI or PLATFORM_DRM (#3193)

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ubkp 2023-07-23 15:35:41 -03:00 committed by GitHub
parent 295e8c2a2f
commit 090b857912
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@ -468,6 +468,7 @@ typedef struct CoreData {
Vector2 currentWheelMove; // Registers current mouse wheel variation
Vector2 previousWheelMove; // Registers previous mouse wheel variation
#if defined(PLATFORM_RPI) || defined(PLATFORM_DRM)
Vector2 eventWheelMove; // Registers the event mouse wheel variation
// NOTE: currentButtonState[] can't be written directly due to multithreading, app could miss the update
char currentButtonStateEvdev[MAX_MOUSE_BUTTONS]; // Holds the new mouse state for the next polling event to grab
#endif
@ -5062,7 +5063,8 @@ void PollInputEvents(void)
// Register previous mouse states
CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove;
CORE.Input.Mouse.currentWheelMove = (Vector2){ 0.0f, 0.0f };
CORE.Input.Mouse.currentWheelMove = CORE.Input.Mouse.eventWheelMove;
CORE.Input.Mouse.eventWheelMove = (Vector2){ 0.0f, 0.0f };
for (int i = 0; i < MAX_MOUSE_BUTTONS; i++)
{
CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i];
@ -6677,7 +6679,7 @@ static void *EventThread(void *arg)
gestureUpdate = true;
}
if (event.code == REL_WHEEL) CORE.Input.Mouse.currentWheelMove.y += event.value;
if (event.code == REL_WHEEL) CORE.Input.Mouse.eventWheelMove.y += event.value;
}
// Absolute movement parsing