Review window flags

This commit is contained in:
Ray 2020-12-03 20:16:35 +01:00
parent 84ab00d52e
commit 0540f0ad32

View File

@ -1092,8 +1092,8 @@ void MaximizeWindow(void)
void MinimizeWindow(void)
{
#if defined(PLATFORM_DESKTOP)
// NOTE: Following function launches callback that sets appropiate flag!
glfwIconifyWindow(CORE.Window.handle);
CORE.Window.flags |= FLAG_WINDOW_MINIMIZED;
#endif
}
@ -3108,9 +3108,12 @@ static bool InitGraphicsDevice(int width, int height)
if ((CORE.Window.flags & FLAG_WINDOW_RESIZABLE) > 0) glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); // Resizable window
else glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); // Avoid window being resizable
if ((CORE.Window.flags & FLAG_WINDOW_MAXIMIZED) > 0) glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
else glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_FALSE);
// Disable FLAG_WINDOW_MINIMIZED, not supported on initialization
if ((CORE.Window.flags & FLAG_WINDOW_MINIMIZED) > 0) CORE.Window.flags &= ~FLAG_WINDOW_MINIMIZED;
// Disable FLAG_WINDOW_MAXIMIZED, not supported on initialization
if ((CORE.Window.flags & FLAG_WINDOW_MAXIMIZED) > 0) CORE.Window.flags &= ~FLAG_WINDOW_MAXIMIZED;
if ((CORE.Window.flags & FLAG_WINDOW_UNFOCUSED) > 0) glfwWindowHint(GLFW_FOCUSED, GLFW_FALSE);
else glfwWindowHint(GLFW_FOCUSED, GLFW_TRUE);