2013-11-19 02:38:44 +04:00
|
|
|
/*******************************************************************************************
|
|
|
|
*
|
2014-09-30 01:41:05 +04:00
|
|
|
* raylib [core] example - Keyboard input
|
2013-11-19 02:38:44 +04:00
|
|
|
*
|
2013-11-23 16:30:54 +04:00
|
|
|
* This example has been created using raylib 1.0 (www.raylib.com)
|
|
|
|
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
2013-11-19 02:38:44 +04:00
|
|
|
*
|
2015-08-28 15:17:35 +03:00
|
|
|
* Copyright (c) 2014 Ramon Santamaria (@raysan5)
|
2013-11-19 02:38:44 +04:00
|
|
|
*
|
|
|
|
********************************************************************************************/
|
|
|
|
|
|
|
|
#include "raylib.h"
|
|
|
|
|
|
|
|
int main()
|
2014-09-30 01:41:05 +04:00
|
|
|
{
|
2013-11-28 22:59:56 +04:00
|
|
|
// Initialization
|
|
|
|
//--------------------------------------------------------------------------------------
|
2013-11-23 16:30:54 +04:00
|
|
|
int screenWidth = 800;
|
|
|
|
int screenHeight = 450;
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-09-21 16:26:42 +04:00
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [core] example - keyboard input");
|
|
|
|
|
2016-01-16 14:52:55 +03:00
|
|
|
Vector2 ballPosition = { (float)screenWidth/2, (float)screenHeight/2 };
|
2014-09-21 16:26:42 +04:00
|
|
|
|
2013-11-28 22:59:56 +04:00
|
|
|
SetTargetFPS(60); // Set target frames-per-second
|
|
|
|
//--------------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-19 02:38:44 +04:00
|
|
|
// Main game loop
|
2013-11-23 16:30:54 +04:00
|
|
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
2013-11-19 02:38:44 +04:00
|
|
|
{
|
2013-11-23 16:30:54 +04:00
|
|
|
// Update
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2016-01-16 14:52:55 +03:00
|
|
|
if (IsKeyDown(KEY_RIGHT)) ballPosition.x += 0.8f;
|
|
|
|
if (IsKeyDown(KEY_LEFT)) ballPosition.x -= 0.8f;
|
|
|
|
if (IsKeyDown(KEY_UP)) ballPosition.y -= 0.8f;
|
|
|
|
if (IsKeyDown(KEY_DOWN)) ballPosition.y += 0.8f;
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-23 16:30:54 +04:00
|
|
|
// Draw
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2013-11-23 16:30:54 +04:00
|
|
|
BeginDrawing();
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-23 16:30:54 +04:00
|
|
|
ClearBackground(RAYWHITE);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-28 22:59:56 +04:00
|
|
|
DrawText("move the ball with arrow keys", 10, 10, 20, DARKGRAY);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-23 16:30:54 +04:00
|
|
|
DrawCircleV(ballPosition, 50, MAROON);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-19 02:38:44 +04:00
|
|
|
EndDrawing();
|
2013-11-28 22:59:56 +04:00
|
|
|
//----------------------------------------------------------------------------------
|
2013-11-19 02:38:44 +04:00
|
|
|
}
|
|
|
|
|
2013-11-23 16:30:54 +04:00
|
|
|
// De-Initialization
|
2013-11-28 22:59:56 +04:00
|
|
|
//--------------------------------------------------------------------------------------
|
2013-11-23 16:30:54 +04:00
|
|
|
CloseWindow(); // Close window and OpenGL context
|
2013-11-28 22:59:56 +04:00
|
|
|
//--------------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2013-11-19 02:38:44 +04:00
|
|
|
return 0;
|
2014-09-21 16:26:42 +04:00
|
|
|
}
|