2014-03-16 23:59:02 +04:00
|
|
|
/*******************************************************************************************
|
|
|
|
*
|
2014-09-21 16:26:42 +04:00
|
|
|
* raylib [core] example - Generate random values
|
2014-03-16 23:59:02 +04:00
|
|
|
*
|
2014-09-21 16:26:42 +04:00
|
|
|
* This example has been created using raylib 1.1 (www.raylib.com)
|
2014-03-16 23:59:02 +04:00
|
|
|
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
|
|
|
*
|
2014-09-21 16:26:42 +04:00
|
|
|
* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
|
2014-03-16 23:59:02 +04:00
|
|
|
*
|
|
|
|
********************************************************************************************/
|
|
|
|
|
|
|
|
#include "raylib.h"
|
|
|
|
|
|
|
|
int main()
|
|
|
|
{
|
|
|
|
// Initialization
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
int screenWidth = 800;
|
|
|
|
int screenHeight = 450;
|
2014-09-21 16:26:42 +04:00
|
|
|
|
2014-09-30 01:41:05 +04:00
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [core] example - generate random values");
|
|
|
|
|
2014-09-21 16:26:42 +04:00
|
|
|
int framesCounter = 0; // Variable used to count frames
|
|
|
|
|
|
|
|
int randValue = GetRandomValue(-8,5); // Get a random integer number between -8 and 5 (both included)
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-09-21 16:26:42 +04:00
|
|
|
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
2014-03-16 23:59:02 +04:00
|
|
|
//--------------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-03-16 23:59:02 +04:00
|
|
|
// Main game loop
|
|
|
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
|
|
|
{
|
|
|
|
// Update
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
framesCounter++;
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-09-21 16:26:42 +04:00
|
|
|
// Every two seconds (120 frames) a new random value is generated
|
|
|
|
if (((framesCounter/120)%2) == 1)
|
2014-09-30 01:41:05 +04:00
|
|
|
{
|
2014-03-16 23:59:02 +04:00
|
|
|
randValue = GetRandomValue(-8,5);
|
|
|
|
framesCounter = 0;
|
|
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-03-16 23:59:02 +04:00
|
|
|
// Draw
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
BeginDrawing();
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-03-16 23:59:02 +04:00
|
|
|
ClearBackground(RAYWHITE);
|
2014-09-21 16:26:42 +04:00
|
|
|
|
|
|
|
DrawText("Every 2 seconds a new random value is generated:", 130, 100, 20, MAROON);
|
|
|
|
|
|
|
|
DrawText(FormatText("%i", randValue), 360, 180, 80, LIGHTGRAY);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-03-16 23:59:02 +04:00
|
|
|
EndDrawing();
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
}
|
|
|
|
|
|
|
|
// De-Initialization
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
CloseWindow(); // Close window and OpenGL context
|
|
|
|
//--------------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-03-16 23:59:02 +04:00
|
|
|
return 0;
|
|
|
|
}
|