2014-03-16 23:59:02 +04:00
|
|
|
/*******************************************************************************************
|
|
|
|
*
|
2014-09-21 16:26:42 +04:00
|
|
|
* raylib [text] example - Text formatting
|
2014-03-16 23:59:02 +04:00
|
|
|
*
|
2022-07-20 02:28:37 +03:00
|
|
|
* Example originally created with raylib 1.1, last time updated with raylib 3.0
|
2014-03-16 23:59:02 +04:00
|
|
|
*
|
2022-07-20 02:28:37 +03:00
|
|
|
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
|
|
|
|
* BSD-like license that allows static linking with closed source software
|
|
|
|
*
|
2023-01-01 18:00:56 +03:00
|
|
|
* Copyright (c) 2014-2023 Ramon Santamaria (@raysan5)
|
2014-03-16 23:59:02 +04:00
|
|
|
*
|
|
|
|
********************************************************************************************/
|
|
|
|
|
|
|
|
#include "raylib.h"
|
|
|
|
|
2022-06-21 20:53:18 +03:00
|
|
|
//------------------------------------------------------------------------------------
|
|
|
|
// Program main entry point
|
|
|
|
//------------------------------------------------------------------------------------
|
2019-05-20 17:36:42 +03:00
|
|
|
int main(void)
|
2014-03-16 23:59:02 +04:00
|
|
|
{
|
|
|
|
// Initialization
|
|
|
|
//--------------------------------------------------------------------------------------
|
2019-05-20 17:36:42 +03:00
|
|
|
const int screenWidth = 800;
|
|
|
|
const int screenHeight = 450;
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-09-21 16:26:42 +04:00
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [text] example - text formatting");
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-03-16 23:59:02 +04:00
|
|
|
int score = 100020;
|
|
|
|
int hiscore = 200450;
|
|
|
|
int lives = 5;
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2019-05-20 17:36:42 +03:00
|
|
|
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
2014-03-16 23:59:02 +04:00
|
|
|
//--------------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-03-16 23:59:02 +04:00
|
|
|
// Main game loop
|
|
|
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
|
|
|
{
|
|
|
|
// Update
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
// TODO: Update your variables here
|
|
|
|
//----------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-03-16 23:59:02 +04:00
|
|
|
// Draw
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
BeginDrawing();
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-03-16 23:59:02 +04:00
|
|
|
ClearBackground(RAYWHITE);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2020-08-16 12:28:15 +03:00
|
|
|
DrawText(TextFormat("Score: %08i", score), 200, 80, 20, RED);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2020-08-16 12:28:15 +03:00
|
|
|
DrawText(TextFormat("HiScore: %08i", hiscore), 200, 120, 20, GREEN);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2020-08-16 12:28:15 +03:00
|
|
|
DrawText(TextFormat("Lives: %02i", lives), 200, 160, 40, BLUE);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2020-08-16 12:28:15 +03:00
|
|
|
DrawText(TextFormat("Elapsed Time: %02.02f ms", GetFrameTime()*1000), 200, 220, 20, BLACK);
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-03-16 23:59:02 +04:00
|
|
|
EndDrawing();
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
}
|
|
|
|
|
|
|
|
// De-Initialization
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
CloseWindow(); // Close window and OpenGL context
|
|
|
|
//--------------------------------------------------------------------------------------
|
2014-09-30 01:41:05 +04:00
|
|
|
|
2014-03-16 23:59:02 +04:00
|
|
|
return 0;
|
|
|
|
}
|