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## Building the Examples
The examples assume you have already built the `raylib` library in `../src` .
### With GNU make
- `make` builds all examples
- `make [module]` builds all examples for a particular module (e.g `make core` )
### With Zig
The [Zig ](https://ziglang.org/ ) toolchain can compile `C` and `C++` in addition to `Zig` .
You may find it easier to use than other toolchains, especially when it comes to cross-compiling.
- `zig build` to compile all examples
- `zig build [module]` to compile all examples for a module (e.g. `zig build core` )
- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window` )
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## EXAMPLES LIST
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### category: core
Examples using raylib core platform functionality like window creation, inputs, drawing modes and system functionality.
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| ## | example | image | difficulty< br > level | version< br > created | last version< br > updated | original< br > developer |
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|----|----------|--------|:-------------------:|:------------------:|:------------------:|:----------|
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| 01 | [core_basic_window ](core/core_basic_window.c ) | < img src = "core/core_basic_window.png" alt = "core_basic_window" width = "80" > | ⭐️☆☆☆ | 1.0 | 1.0 | [Ray ](https://github.com/raysan5 ) |
| 02 | [core_input_keys ](core/core_input_keys.c ) | < img src = "core/core_input_keys.png" alt = "core_input_keys" width = "80" > | ⭐️☆☆☆ | 1.0 | 1.0 | [Ray ](https://github.com/raysan5 ) |
| 03 | [core_input_mouse ](core/core_input_mouse.c ) | < img src = "core/core_input_mouse.png" alt = "core_input_mouse" width = "80" > | ⭐️☆☆☆ | 1.0 | **4.0** | [Ray ](https://github.com/raysan5 ) |
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| 04 | [core_input_mouse_wheel ](core/core_input_mouse_wheel.c ) | < img src = "core/core_input_mouse_wheel.png" alt = "core_input_mouse_wheel" width = "80" > | ⭐️☆☆☆ | 1.1 | 1.3 | [Ray ](https://github.com/raysan5 ) |
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| 05 | [core_input_gamepad ](core/core_input_gamepad.c ) | < img src = "core/core_input_gamepad.png" alt = "core_input_gamepad" width = "80" > | ⭐️☆☆☆ | 1.1 | **4.2** | [Ray ](https://github.com/raysan5 ) |
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| 06 | [core_input_multitouch ](core/core_input_multitouch.c ) | < img src = "core/core_input_multitouch.png" alt = "core_input_multitouch" width = "80" > | ⭐️☆☆☆ | 2.1 | 2.5 | [Berni ](https://github.com/Berni8k ) |
| 07 | [core_input_gestures ](core/core_input_gestures.c ) | < img src = "core/core_input_gestures.png" alt = "core_input_gestures" width = "80" > | ⭐️⭐️☆☆ | 1.4 | **4.2** | [Ray ](https://github.com/raysan5 ) |
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| 08 | [core_2d_camera ](core/core_2d_camera.c ) | < img src = "core/core_2d_camera.png" alt = "core_2d_camera" width = "80" > | ⭐️⭐️☆☆ | 1.5 | 3.0 | [Ray ](https://github.com/raysan5 ) |
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| 09 | [core_2d_camera_mouse_zoom ](core/core_2d_camera_mouse_zoom.c ) | < img src = "core/core_2d_camera_mouse_zoom.png" alt = "core_2d_camera_mouse_zoom" width = "80" > | ⭐️⭐️☆☆ | **4.2** | **4.2** | [Jeffery Myers ](https://github.com/JeffM2501 ) |
| 10 | [core_2d_camera_platformer ](core/core_2d_camera_platformer.c ) | < img src = "core/core_2d_camera_platformer.png" alt = "core_2d_camera_platformer" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | 3.0 | [avyy ](https://github.com/avyy ) |
| 11 | [core_3d_camera_mode ](core/core_3d_camera_mode.c ) | < img src = "core/core_3d_camera_mode.png" alt = "core_3d_camera_mode" width = "80" > | ⭐️☆☆☆ | 1.0 | 1.0 | [Ray ](https://github.com/raysan5 ) |
| 12 | [core_3d_camera_free ](core/core_3d_camera_free.c ) | < img src = "core/core_3d_camera_free.png" alt = "core_3d_camera_free" width = "80" > | ⭐️☆☆☆ | 1.3 | 1.3 | [Ray ](https://github.com/raysan5 ) |
| 13 | [core_3d_camera_first_person ](core/core_3d_camera_first_person.c ) | < img src = "core/core_3d_camera_first_person.png" alt = "core_3d_camera_first_person" width = "80" > | ⭐️⭐️☆☆ | 1.3 | 1.3 | [Ray ](https://github.com/raysan5 ) |
| 14 | [core_3d_picking ](core/core_3d_picking.c ) | < img src = "core/core_3d_picking.png" alt = "core_3d_picking" width = "80" > | ⭐️⭐️☆☆ | 1.3 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 15 | [core_world_screen ](core/core_world_screen.c ) | < img src = "core/core_world_screen.png" alt = "core_world_screen" width = "80" > | ⭐️⭐️☆☆ | 1.3 | 1.4 | [Ray ](https://github.com/raysan5 ) |
| 16 | [core_custom_logging ](core/core_custom_logging.c ) | < img src = "core/core_custom_logging.png" alt = "core_custom_logging" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | 2.5 | [Pablo Marcos Oltra ](https://github.com/pamarcos ) |
| 17 | [core_window_flags ](core/core_window_flags.c ) | < img src = "core/core_window_flags.png" alt = "core_window_flags" width = "80" > | ⭐️⭐️⭐️☆ | 3.5 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 18 | [core_window_letterbox ](core/core_window_letterbox.c ) | < img src = "core/core_window_letterbox.png" alt = "core_window_letterbox" width = "80" > | ⭐️⭐️☆☆ | 2.5 | **4.0** | [Anata ](https://github.com/anatagawa ) |
| 19 | [core_window_should_close ](core/core_window_should_close.c ) | < img src = "core/core_window_should_close.png" alt = "core_window_should_close" width = "80" > | ⭐️☆☆☆ | **4.2** | **4.2** | [Ray ](https://github.com/raysan5 ) |
| 20 | [core_drop_files ](core/core_drop_files.c ) | < img src = "core/core_drop_files.png" alt = "core_drop_files" width = "80" > | ⭐️⭐️☆☆ | 1.3 | **4.2** | [Ray ](https://github.com/raysan5 ) |
| 21 | [core_random_values ](core/core_random_values.c ) | < img src = "core/core_random_values.png" alt = "core_random_values" width = "80" > | ⭐️☆☆☆ | 1.1 | 1.1 | [Ray ](https://github.com/raysan5 ) |
| 22 | [core_storage_values ](core/core_storage_values.c ) | < img src = "core/core_storage_values.png" alt = "core_storage_values" width = "80" > | ⭐️⭐️☆☆ | 1.4 | **4.2** | [Ray ](https://github.com/raysan5 ) |
| 23 | [core_vr_simulator ](core/core_vr_simulator.c ) | < img src = "core/core_vr_simulator.png" alt = "core_vr_simulator" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 24 | [core_loading_thread ](core/core_loading_thread.c ) | < img src = "core/core_loading_thread.png" alt = "core_loading_thread" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | 3.0 | [Ray ](https://github.com/raysan5 ) |
| 25 | [core_scissor_test ](core/core_scissor_test.c ) | < img src = "core/core_scissor_test.png" alt = "core_scissor_test" width = "80" > | ⭐️☆☆☆ | 2.5 | 3.0 | [Chris Dill ](https://github.com/MysteriousSpace ) |
| 26 | [core_basic_screen_manager ](core/core_basic_screen_manager.c ) | < img src = "core/core_basic_screen_manager.png" alt = "core_basic_screen_manager" width = "80" > | ⭐️☆☆☆ | **4.0** | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 27 | [core_custom_frame_control ](core/core_custom_frame_control.c ) | < img src = "core/core_custom_frame_control.png" alt = "core_custom_frame_control" width = "80" > | ⭐️⭐️⭐️⭐️ | **4.0** | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 28 | [core_smooth_pixelperfect ](core/core_smooth_pixelperfect.c ) | < img src = "core/core_smooth_pixelperfect.png" alt = "core_smooth_pixelperfect" width = "80" > | ⭐️⭐️⭐️☆ | 3.7 | **4.0** | [Giancamillo Alessandroni ](https://github.com/NotManyIdeasDev ) |
| 29 | [core_split_screen ](core/core_split_screen.c ) | < img src = "core/core_split_screen.png" alt = "core_split_screen" width = "80" > | ⭐️⭐️⭐️⭐️ | 3.7 | **4.0** | [Jeffery Myers ](https://github.com/JeffM2501 ) |
| 30 | [core_window_should_close ](core/core_window_should_close.c ) | < img src = "core/core_window_should_close.png" alt = "core_window_should_close" width = "80" > | ⭐️⭐️☆☆ | **4.2** | **4.2** | [Ray ](https://github.com/raysan5 ) |
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### category: shapes
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Examples using raylib shapes drawing functionality, provided by raylib [shapes ](../src/shapes.c ) module.
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| ## | example | image | difficulty< br > level | version< br > created | last version< br > updated | original< br > developer |
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|----|----------|--------|:-------------------:|:------------------:|:------------------:|:----------|
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| 31 | [shapes_basic_shapes ](shapes/shapes_basic_shapes.c ) | < img src = "shapes/shapes_basic_shapes.png" alt = "shapes_basic_shapes" width = "80" > | ⭐️☆☆☆ | 1.0 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 32 | [shapes_bouncing_ball ](shapes/shapes_bouncing_ball.c ) | < img src = "shapes/shapes_bouncing_ball.png" alt = "shapes_bouncing_ball" width = "80" > | ⭐️☆☆☆ | 2.5 | 2.5 | [Ray ](https://github.com/raysan5 ) |
| 33 | [shapes_colors_palette ](shapes/shapes_colors_palette.c ) | < img src = "shapes/shapes_colors_palette.png" alt = "shapes_colors_palette" width = "80" > | ⭐️⭐️☆☆ | 1.0 | 2.5 | [Ray ](https://github.com/raysan5 ) |
| 34 | [shapes_logo_raylib ](shapes/shapes_logo_raylib.c ) | < img src = "shapes/shapes_logo_raylib.png" alt = "shapes_logo_raylib" width = "80" > | ⭐️☆☆☆ | 1.0 | 1.0 | [Ray ](https://github.com/raysan5 ) |
| 35 | [shapes_logo_raylib_anim ](shapes/shapes_logo_raylib_anim.c ) | < img src = "shapes/shapes_logo_raylib_anim.png" alt = "shapes_logo_raylib_anim" width = "80" > | ⭐️⭐️☆☆ | 2.5 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 36 | [shapes_rectangle_scaling ](shapes/shapes_rectangle_scaling.c ) | < img src = "shapes/shapes_rectangle_scaling.png" alt = "shapes_rectangle_scaling" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 2.5 | [Vlad Adrian ](https://github.com/demizdor ) |
| 37 | [shapes_lines_bezier ](shapes/shapes_lines_bezier.c ) | < img src = "shapes/shapes_lines_bezier.png" alt = "shapes_lines_bezier" width = "80" > | ⭐️☆☆☆ | 1.7 | 1.7 | [Ray ](https://github.com/raysan5 ) |
| 38 | [shapes_collision_area ](shapes/shapes_collision_area.c ) | < img src = "shapes/shapes_collision_area.png" alt = "shapes_collision_area" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 2.5 | [Ray ](https://github.com/raysan5 ) |
| 39 | [shapes_following_eyes ](shapes/shapes_following_eyes.c ) | < img src = "shapes/shapes_following_eyes.png" alt = "shapes_following_eyes" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 2.5 | [Ray ](https://github.com/raysan5 ) |
| 40 | [shapes_easings_ball_anim ](shapes/shapes_easings_ball_anim.c ) | < img src = "shapes/shapes_easings_ball_anim.png" alt = "shapes_easings_ball_anim" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 2.5 | [Ray ](https://github.com/raysan5 ) |
| 41 | [shapes_easings_box_anim ](shapes/shapes_easings_box_anim.c ) | < img src = "shapes/shapes_easings_box_anim.png" alt = "shapes_easings_box_anim" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 2.5 | [Ray ](https://github.com/raysan5 ) |
| 42 | [shapes_easings_rectangle_array ](shapes/shapes_easings_rectangle_array.c ) | < img src = "shapes/shapes_easings_rectangle_array.png" alt = "shapes_easings_rectangle_array" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | 2.5 | [Ray ](https://github.com/raysan5 ) |
| 43 | [shapes_draw_ring ](shapes/shapes_draw_ring.c ) | < img src = "shapes/shapes_draw_ring.png" alt = "shapes_draw_ring" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | 2.5 | [Vlad Adrian ](https://github.com/demizdor ) |
| 44 | [shapes_draw_circle_sector ](shapes/shapes_draw_circle_sector.c ) | < img src = "shapes/shapes_draw_circle_sector.png" alt = "shapes_draw_circle_sector" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | 2.5 | [Vlad Adrian ](https://github.com/demizdor ) |
| 45 | [shapes_draw_rectangle_rounded ](shapes/shapes_draw_rectangle_rounded.c ) | < img src = "shapes/shapes_draw_rectangle_rounded.png" alt = "shapes_draw_rectangle_rounded" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | 2.5 | [Vlad Adrian ](https://github.com/demizdor ) |
| 46 | [shapes_top_down_lights ](shapes/shapes_top_down_lights.c ) | < img src = "shapes/shapes_top_down_lights.png" alt = "shapes_top_down_lights" width = "80" > | ⭐️⭐️⭐️⭐️ | **4.2** | **4.2** | [Jeffery Myers ](https://github.com/JeffM2501 ) |
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### category: textures
Examples using raylib textures functionality, including image/textures loading/generation and drawing, provided by raylib [textures ](../src/textures.c ) module.
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| ## | example | image | difficulty< br > level | version< br > created | last version< br > updated | original< br > developer |
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|----|----------|--------|:-------------------:|:------------------:|:------------------:|:----------|
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| 47 | [textures_logo_raylib ](textures/textures_logo_raylib.c ) | < img src = "textures/textures_logo_raylib.png" alt = "textures_logo_raylib" width = "80" > | ⭐️☆☆☆ | 1.0 | 1.0 | [Ray ](https://github.com/raysan5 ) |
| 48 | [textures_srcrec_dstrec ](textures/textures_srcrec_dstrec.c ) | < img src = "textures/textures_srcrec_dstrec.png" alt = "textures_srcrec_dstrec" width = "80" > | ⭐️⭐️⭐️☆ | 1.3 | 1.3 | [Ray ](https://github.com/raysan5 ) |
| 49 | [textures_image_drawing ](textures/textures_image_drawing.c ) | < img src = "textures/textures_image_drawing.png" alt = "textures_image_drawing" width = "80" > | ⭐️⭐️☆☆ | 1.4 | 1.4 | [Ray ](https://github.com/raysan5 ) |
| 50 | [textures_image_generation ](textures/textures_image_generation.c ) | < img src = "textures/textures_image_generation.png" alt = "textures_image_generation" width = "80" > | ⭐️⭐️☆☆ | 1.8 | 1.8 | [Ray ](https://github.com/raysan5 ) |
| 51 | [textures_image_loading ](textures/textures_image_loading.c ) | < img src = "textures/textures_image_loading.png" alt = "textures_image_loading" width = "80" > | ⭐️☆☆☆ | 1.3 | 1.3 | [Ray ](https://github.com/raysan5 ) |
| 52 | [textures_image_processing ](textures/textures_image_processing.c ) | < img src = "textures/textures_image_processing.png" alt = "textures_image_processing" width = "80" > | ⭐️⭐️⭐️☆ | 1.4 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 53 | [textures_image_text ](textures/textures_image_text.c ) | < img src = "textures/textures_image_text.png" alt = "textures_image_text" width = "80" > | ⭐️⭐️☆☆ | 1.8 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 54 | [textures_to_image ](textures/textures_to_image.c ) | < img src = "textures/textures_to_image.png" alt = "textures_to_image" width = "80" > | ⭐️☆☆☆ | 1.3 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 55 | [textures_raw_data ](textures/textures_raw_data.c ) | < img src = "textures/textures_raw_data.png" alt = "textures_raw_data" width = "80" > | ⭐️⭐️⭐️☆ | 1.3 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 56 | [textures_particles_blending ](textures/textures_particles_blending.c ) | < img src = "textures/textures_particles_blending.png" alt = "textures_particles_blending" width = "80" > | ⭐️☆☆☆ | 1.7 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 57 | [textures_npatch_drawing ](textures/textures_npatch_drawing.c ) | < img src = "textures/textures_npatch_drawing.png" alt = "textures_npatch_drawing" width = "80" > | ⭐️⭐️⭐️☆ | 2.0 | 2.5 | [Jorge A. Gomes ](https://github.com/overdev ) |
| 58 | [textures_background_scrolling ](textures/textures_background_scrolling.c ) | < img src = "textures/textures_background_scrolling.png" alt = "textures_background_scrolling" width = "80" > | ⭐️☆☆☆ | 2.0 | 2.5 | [Ray ](https://github.com/raysan5 ) |
| 59 | [textures_sprite_anim ](textures/textures_sprite_anim.c ) | < img src = "textures/textures_sprite_anim.png" alt = "textures_sprite_anim" width = "80" > | ⭐️⭐️☆☆ | 1.3 | 1.3 | [Ray ](https://github.com/raysan5 ) |
| 60 | [textures_sprite_button ](textures/textures_sprite_button.c ) | < img src = "textures/textures_sprite_button.png" alt = "textures_sprite_button" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 2.5 | [Ray ](https://github.com/raysan5 ) |
| 61 | [textures_sprite_explosion ](textures/textures_sprite_explosion.c ) | < img src = "textures/textures_sprite_explosion.png" alt = "textures_sprite_explosion" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 62 | [textures_bunnymark ](textures/textures_bunnymark.c ) | < img src = "textures/textures_bunnymark.png" alt = "textures_bunnymark" width = "80" > | ⭐️⭐️⭐️☆ | 1.6 | 2.5 | [Ray ](https://github.com/raysan5 ) |
| 63 | [textures_mouse_painting ](textures/textures_mouse_painting.c ) | < img src = "textures/textures_mouse_painting.png" alt = "textures_mouse_painting" width = "80" > | ⭐️⭐️⭐️☆ | 3.0 | 3.0 | [Chris Dill ](https://github.com/MysteriousSpace ) |
| 64 | [textures_blend_modes ](textures/textures_blend_modes.c ) | < img src = "textures/textures_blend_modes.png" alt = "textures_blend_modes" width = "80" > | ⭐️☆☆☆ | 3.5 | 3.5 | [Karlo Licudine ](https://github.com/accidentalrebel ) |
| 65 | [textures_draw_tiled ](textures/textures_draw_tiled.c ) | < img src = "textures/textures_draw_tiled.png" alt = "textures_draw_tiled" width = "80" > | ⭐️⭐️⭐️☆ | 3.0 | **4.2** | [Vlad Adrian ](https://github.com/demizdor ) |
| 66 | [textures_polygon ](textures/textures_polygon.c ) | < img src = "textures/textures_polygon.png" alt = "textures_polygon" width = "80" > | ⭐️☆☆☆ | 3.7 | 3.7 | [Chris Camacho ](https://github.com/codifies ) |
| 67 | [textures_fog_of_war ](textures/textures_fog_of_war.c ) | < img src = "textures/textures_fog_of_war.png" alt = "textures_fog_of_war" width = "80" > | ⭐️⭐️⭐️☆ | **4.2** | **4.2** | [Ray ](https://github.com/raysan5 ) |
| 68 | [textures_gif_player ](textures/textures_gif_player.c ) | < img src = "textures/textures_gif_player.png" alt = "textures_gif_player" width = "80" > | ⭐️⭐️⭐️☆ | **4.2** | **4.2** | [Ray ](https://github.com/raysan5 ) |
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### category: text
Examples using raylib text functionality, including sprite fonts loading/generation and text drawing, provided by raylib [text ](../src/text.c ) module.
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| ## | example | image | difficulty< br > level | version< br > created | last version< br > updated | original< br > developer |
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|----|----------|--------|:-------------------:|:------------------:|:------------------:|:----------|
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| 69 | [text_raylib_fonts ](text/text_raylib_fonts.c ) | < img src = "text/text_raylib_fonts.png" alt = "text_raylib_fonts" width = "80" > | ⭐️☆☆☆ | 1.7 | 3.7 | [Ray ](https://github.com/raysan5 ) |
| 70 | [text_font_spritefont ](text/text_font_spritefont.c ) | < img src = "text/text_font_spritefont.png" alt = "text_font_spritefont" width = "80" > | ⭐️☆☆☆ | 1.0 | 1.0 | [Ray ](https://github.com/raysan5 ) |
| 71 | [text_font_filters ](text/text_font_filters.c ) | < img src = "text/text_font_filters.png" alt = "text_font_filters" width = "80" > | ⭐️⭐️☆☆ | 1.3 | **4.2** | [Ray ](https://github.com/raysan5 ) |
| 72 | [text_font_loading ](text/text_font_loading.c ) | < img src = "text/text_font_loading.png" alt = "text_font_loading" width = "80" > | ⭐️☆☆☆ | 1.4 | 3.0 | [Ray ](https://github.com/raysan5 ) |
| 73 | [text_font_sdf ](text/text_font_sdf.c ) | < img src = "text/text_font_sdf.png" alt = "text_font_sdf" width = "80" > | ⭐️⭐️⭐️☆ | 1.3 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 74 | [text_format_text ](text/text_format_text.c ) | < img src = "text/text_format_text.png" alt = "text_format_text" width = "80" > | ⭐️☆☆☆ | 1.1 | 3.0 | [Ray ](https://github.com/raysan5 ) |
| 75 | [text_input_box ](text/text_input_box.c ) | < img src = "text/text_input_box.png" alt = "text_input_box" width = "80" > | ⭐️⭐️☆☆ | 1.7 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 76 | [text_writing_anim ](text/text_writing_anim.c ) | < img src = "text/text_writing_anim.png" alt = "text_writing_anim" width = "80" > | ⭐️⭐️☆☆ | 1.4 | 1.4 | [Ray ](https://github.com/raysan5 ) |
| 77 | [text_rectangle_bounds ](text/text_rectangle_bounds.c ) | < img src = "text/text_rectangle_bounds.png" alt = "text_rectangle_bounds" width = "80" > | ⭐️⭐️⭐️⭐️ | 2.5 | **4.0** | [Vlad Adrian ](https://github.com/demizdor ) |
| 78 | [text_unicode ](text/text_unicode.c ) | < img src = "text/text_unicode.png" alt = "text_unicode" width = "80" > | ⭐️⭐️⭐️⭐️ | 2.5 | **4.0** | [Vlad Adrian ](https://github.com/demizdor ) |
| 79 | [text_draw_3d ](text/text_draw_3d.c ) | < img src = "text/text_draw_3d.png" alt = "text_draw_3d" width = "80" > | ⭐️⭐️⭐️⭐️ | 3.5 | **4.0** | [Vlad Adrian ](https://github.com/demizdor ) |
| 80 | [text_codepoints_loading ](text/text_codepoints_loading.c ) | < img src = "text/text_codepoints_loading.png" alt = "text_codepoints_loading" width = "80" > | ⭐️⭐️⭐️☆ | **4.2** | **4.2** | [Ray ](https://github.com/raysan5 ) |
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### category: models
Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib [models ](../src/models.c ) module.
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| ## | example | image | difficulty< br > level | version< br > created | last version< br > updated | original< br > developer |
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|----|----------|--------|:-------------------:|:------------------:|:------------------:|:----------|
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| 81 | [models_animation ](models/models_animation.c ) | < img src = "models/models_animation.png" alt = "models_animation" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 3.5 | [culacant ](https://github.com/culacant ) |
| 82 | [models_billboard ](models/models_billboard.c ) | < img src = "models/models_billboard.png" alt = "models_billboard" width = "80" > | ⭐️⭐️⭐️☆ | 1.3 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 83 | [models_box_collisions ](models/models_box_collisions.c ) | < img src = "models/models_box_collisions.png" alt = "models_box_collisions" width = "80" > | ⭐️☆☆☆ | 1.3 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 84 | [models_cubicmap ](models/models_cubicmap.c ) | < img src = "models/models_cubicmap.png" alt = "models_cubicmap" width = "80" > | ⭐️⭐️☆☆ | 1.8 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 85 | [models_first_person_maze ](models/models_first_person_maze.c ) | < img src = "models/models_first_person_maze.png" alt = "models_first_person_maze" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 86 | [models_geometric_shapes ](models/models_geometric_shapes.c ) | < img src = "models/models_geometric_shapes.png" alt = "models_geometric_shapes" width = "80" > | ⭐️☆☆☆ | 1.0 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 87 | [models_mesh_generation ](models/models_mesh_generation.c ) | < img src = "models/models_mesh_generation.png" alt = "models_mesh_generation" width = "80" > | ⭐️⭐️☆☆ | 1.8 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 88 | [models_mesh_picking ](models/models_mesh_picking.c ) | < img src = "models/models_mesh_picking.png" alt = "models_mesh_picking" width = "80" > | ⭐️⭐️⭐️☆ | 1.7 | **4.0** | [Joel Davis ](https://github.com/joeld42 ) |
| 89 | [models_loading ](models/models_loading.c ) | < img src = "models/models_loading.png" alt = "models_loading" width = "80" > | ⭐️☆☆☆ | 2.5 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 90 | [models_loading_gltf ](models/models_loading_gltf.c ) | < img src = "models/models_loading_gltf.png" alt = "models_loading_gltf" width = "80" > | ⭐️☆☆☆ | 3.7 | **4.2** | [Ray ](https://github.com/raysan5 ) |
| 91 | [models_loading_vox ](models/models_loading_vox.c ) | < img src = "models/models_loading_vox.png" alt = "models_loading_vox" width = "80" > | ⭐️☆☆☆ | **4.0** | **4.0** | [Johann Nadalutti ](https://github.com/procfxgen ) |
| 92 | [models_orthographic_projection ](models/models_orthographic_projection.c ) | < img src = "models/models_orthographic_projection.png" alt = "models_orthographic_projection" width = "80" > | ⭐️☆☆☆ | 2.0 | 3.7 | [Max Danielsson ](https://github.com/autious ) |
| 93 | [models_rlgl_solar_system ](models/models_rlgl_solar_system.c ) | < img src = "models/models_rlgl_solar_system.png" alt = "models_rlgl_solar_system" width = "80" > | ⭐️⭐️⭐️⭐️ | 2.5 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 94 | [models_yaw_pitch_roll ](models/models_yaw_pitch_roll.c ) | < img src = "models/models_yaw_pitch_roll.png" alt = "models_yaw_pitch_roll" width = "80" > | ⭐️⭐️☆☆ | 1.8 | **4.0** | [Berni ](https://github.com/Berni8k ) |
| 95 | [models_waving_cubes ](models/models_waving_cubes.c ) | < img src = "models/models_waving_cubes.png" alt = "models_waving_cubes" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | 3.7 | [codecat ](https://github.com/codecat ) |
| 96 | [models_heightmap ](models/models_heightmap.c ) | < img src = "models/models_heightmap.png" alt = "models_heightmap" width = "80" > | ⭐️☆☆☆ | 1.8 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 97 | [models_skybox ](models/models_skybox.c ) | < img src = "models/models_skybox.png" alt = "models_skybox" width = "80" > | ⭐️⭐️☆☆ | 1.8 | **4.0** | [Ray ](https://github.com/raysan5 ) |
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### category: shaders
Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib [rlgl ](../src/rlgl.c ) module.
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| ## | example | image | difficulty< br > level | version< br > created | last version< br > updated | original< br > developer |
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|----|----------|--------|:-------------------:|:------------------:|:------------------:|:----------|
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| 98 | [shaders_basic_lighting ](shaders/shaders_basic_lighting.c ) | < img src = "shaders/shaders_basic_lighting.png" alt = "shaders_basic_lighting" width = "80" > | ⭐️⭐️⭐️⭐️ | 3.0 | **4.2** | [Chris Camacho ](https://github.com/codifies ) |
| 99 | [shaders_model_shader ](shaders/shaders_model_shader.c ) | < img src = "shaders/shaders_model_shader.png" alt = "shaders_model_shader" width = "80" > | ⭐️⭐️☆☆ | 1.3 | 3.7 | [Ray ](https://github.com/raysan5 ) |
| 100 | [shaders_shapes_textures ](shaders/shaders_shapes_textures.c ) | < img src = "shaders/shaders_shapes_textures.png" alt = "shaders_shapes_textures" width = "80" > | ⭐️⭐️☆☆ | 1.7 | 3.7 | [Ray ](https://github.com/raysan5 ) |
| 101 | [shaders_custom_uniform ](shaders/shaders_custom_uniform.c ) | < img src = "shaders/shaders_custom_uniform.png" alt = "shaders_custom_uniform" width = "80" > | ⭐️⭐️☆☆ | 1.3 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 102 | [shaders_postprocessing ](shaders/shaders_postprocessing.c ) | < img src = "shaders/shaders_postprocessing.png" alt = "shaders_postprocessing" width = "80" > | ⭐️⭐️⭐️☆ | 1.3 | **4.0** | [Ray ](https://github.com/raysan5 ) |
| 103 | [shaders_palette_switch ](shaders/shaders_palette_switch.c ) | < img src = "shaders/shaders_palette_switch.png" alt = "shaders_palette_switch" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | 3.7 | [Marco Lizza ](https://github.com/MarcoLizza ) |
| 104 | [shaders_raymarching ](shaders/shaders_raymarching.c ) | < img src = "shaders/shaders_raymarching.png" alt = "shaders_raymarching" width = "80" > | ⭐️⭐️⭐️⭐️ | 2.0 | **4.2** | [Ray ](https://github.com/raysan5 ) |
| 105 | [shaders_texture_drawing ](shaders/shaders_texture_drawing.c ) | < img src = "shaders/shaders_texture_drawing.png" alt = "shaders_texture_drawing" width = "80" > | ⭐️⭐️☆☆ | 2.0 | 3.7 | [Michał Ciesielski ](https://github.com/ ) |
| 106 | [shaders_texture_outline ](shaders/shaders_texture_outline.c ) | < img src = "shaders/shaders_texture_outline.png" alt = "shaders_texture_outline" width = "80" > | ⭐️⭐️⭐️☆ | **4.0** | **4.0** | [Samuel Skiff ](https://github.com/GoldenThumbs ) |
| 107 | [shaders_texture_waves ](shaders/shaders_texture_waves.c ) | < img src = "shaders/shaders_texture_waves.png" alt = "shaders_texture_waves" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 3.7 | [Anata ](https://github.com/anatagawa ) |
| 108 | [shaders_julia_set ](shaders/shaders_julia_set.c ) | < img src = "shaders/shaders_julia_set.png" alt = "shaders_julia_set" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | **4.0** | [eggmund ](https://github.com/eggmund ) |
| 109 | [shaders_eratosthenes ](shaders/shaders_eratosthenes.c ) | < img src = "shaders/shaders_eratosthenes.png" alt = "shaders_eratosthenes" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | **4.0** | [ProfJski ](https://github.com/ProfJski ) |
| 110 | [shaders_fog ](shaders/shaders_fog.c ) | < img src = "shaders/shaders_fog.png" alt = "shaders_fog" width = "80" > | ⭐️⭐️⭐️☆ | 2.5 | 3.7 | [Chris Camacho ](https://github.com/codifies ) |
| 111 | [shaders_simple_mask ](shaders/shaders_simple_mask.c ) | < img src = "shaders/shaders_simple_mask.png" alt = "shaders_simple_mask" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 3.7 | [Chris Camacho ](https://github.com/codifies ) |
| 112 | [shaders_hot_reloading ](shaders/shaders_hot_reloading.c ) | < img src = "shaders/shaders_hot_reloading.png" alt = "shaders_hot_reloading" width = "80" > | ⭐️⭐️⭐️☆ | 3.0 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 113 | [shaders_mesh_instancing ](shaders/shaders_mesh_instancing.c ) | < img src = "shaders/shaders_mesh_instancing.png" alt = "shaders_mesh_instancing" width = "80" > | ⭐️⭐️⭐️⭐️ | 3.7 | **4.2** | [seanpringle ](https://github.com/seanpringle ) |
| 114 | [shaders_multi_sample2d ](shaders/shaders_multi_sample2d.c ) | < img src = "shaders/shaders_multi_sample2d.png" alt = "shaders_multi_sample2d" width = "80" > | ⭐️⭐️☆☆ | 3.5 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 115 | [shaders_spotlight ](shaders/shaders_spotlight.c ) | < img src = "shaders/shaders_spotlight.png" alt = "shaders_spotlight" width = "80" > | ⭐️⭐️☆☆ | 2.5 | 3.7 | [Chris Camacho ](https://github.com/codifies ) |
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### category: audio
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Examples using raylib audio functionality, including sound/music loading and playing. This functionality is provided by raylib [raudio ](../src/raudio.c ) module. Note this module can be used standalone independently of raylib, check [raudio_standalone ](others/raudio_standalone.c ) example.
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| ## | example | image | difficulty< br > level | version< br > created | last version< br > updated | original< br > developer |
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|----|----------|--------|:-------------------:|:------------------:|:------------------:|:----------|
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| 116 | [audio_module_playing ](audio/audio_module_playing.c ) | < img src = "audio/audio_module_playing.png" alt = "audio_module_playing" width = "80" > | ⭐️☆☆☆ | 1.5 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 117 | [audio_music_stream ](audio/audio_music_stream.c ) | < img src = "audio/audio_music_stream.png" alt = "audio_music_stream" width = "80" > | ⭐️☆☆☆ | 1.3 | **4.2** | [Ray ](https://github.com/raysan5 ) |
| 118 | [audio_raw_stream ](audio/audio_raw_stream.c ) | < img src = "audio/audio_raw_stream.png" alt = "audio_raw_stream" width = "80" > | ⭐️⭐️⭐️☆ | 1.6 | **4.2** | [Ray ](https://github.com/raysan5 ) |
| 119 | [audio_sound_loading ](audio/audio_sound_loading.c ) | < img src = "audio/audio_sound_loading.png" alt = "audio_sound_loading" width = "80" > | ⭐️☆☆☆ | 1.1 | 3.5 | [Ray ](https://github.com/raysan5 ) |
| 120 | [audio_multichannel_sound ](audio/audio_multichannel_sound.c ) | < img src = "audio/audio_multichannel_sound.png" alt = "audio_multichannel_sound" width = "80" > | ⭐️☆☆☆ | 3.0 | 3.5 | [Chris Camacho ](https://github.com/codifies ) |
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### category: others
Examples showing raylib misc functionality that does not fit in other categories, like standalone modules usage or examples integrating external libraries.
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| ## | example | image | difficulty< br > level | version< br > created | last version< br > updated | original< br > developer |
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|----|----------|--------|:-------------------:|:------------------:|:------------------:|:----------|
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| 121 | [rlgl_standalone ](others/rlgl_standalone.c ) | < img src = "others/rlgl_standalone.png" alt = "rlgl_standalone" width = "80" > | ⭐️⭐️⭐️⭐️ | 1.6 | **4.0** | [Ray ](https://github.com/raysan5 ) |
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| 122 | [rlgl_compute_shader ](others/rlgl_compute_shader.c ) | < img src = "others/rlgl_compute_shader.png" alt = "rlgl_compute_shader" width = "80" > | ⭐️⭐️⭐️⭐️ | **4.0** | **4.0** | [Teddy Astie ](https://github.com/tsnake41 ) |
| 123 | [easings_testbed ](others/easings_testbed.c ) | < img src = "others/easings_testbed.png" alt = "easings_testbed" width = "80" > | ⭐️⭐️⭐️☆ | 3.0 | 3.0 | [Juan Miguel López ](https://github.com/flashback-fx ) |
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| 124 | [raylib_opengl_interop ](others/raylib_opengl_interop.c ) | < img src = "others/raylib_opengl_interop.png" alt = "raylib_opengl_interop" width = "80" > | ⭐️⭐️⭐️⭐️ | **4.0** | **4.0** | [Stephan Soller ](https://github.com/arkanis ) |
| 125 | [embedded_files_loading ](others/embedded_files_loading.c ) | < img src = "others/embedded_files_loading.png" alt = "embedded_files_loading" width = "80" > | ⭐️⭐️☆☆ | 3.5 | 3.5 | [Kristian Holmgren ](https://github.com/defutura ) |
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As always contributions are welcome, feel free to send new examples! Here it is an [examples template ](examples_template.c ) to start with!