raylib/examples/core_3d_picking.c

74 lines
2.4 KiB
C
Raw Normal View History

/*******************************************************************************************
*
2015-08-27 17:13:31 +03:00
* raylib [core] example - Picking in 3d mode
*
2015-08-27 17:13:31 +03:00
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
*
********************************************************************************************/
#include "raylib.h"
int main()
2014-09-30 01:41:05 +04:00
{
// Initialization
//--------------------------------------------------------------------------------------
int screenWidth = 800;
int screenHeight = 450;
2015-08-27 17:13:31 +03:00
InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d picking");
// Define the camera to look into our 3d world
Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
2014-09-30 01:41:05 +04:00
2015-08-27 17:13:31 +03:00
Vector3 cubePosition = { 0.0, 0.0, 0.0 };
Ray pickingLine;
2015-08-27 17:13:31 +03:00
SetCameraMode(CAMERA_FREE);
2014-09-30 01:41:05 +04:00
2015-08-27 17:13:31 +03:00
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
2014-09-30 01:41:05 +04:00
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
2015-08-27 17:13:31 +03:00
camera = UpdateCamera(0);
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) pickingLine = GetMouseRay(GetMousePosition(), camera);
//----------------------------------------------------------------------------------
2014-09-30 01:41:05 +04:00
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
2014-09-30 01:41:05 +04:00
ClearBackground(RAYWHITE);
2014-09-30 01:41:05 +04:00
2015-08-27 17:13:31 +03:00
Begin3dMode(camera);
2014-09-30 01:41:05 +04:00
2015-08-27 17:13:31 +03:00
DrawCube(cubePosition, 2, 2, 2, RED);
DrawCubeWires(cubePosition, 2, 2, 2, MAROON);
DrawGrid(10.0, 1.0);
DrawRay(pickingLine, MAROON);
End3dMode();
DrawFPS(10, 10);
2014-09-30 01:41:05 +04:00
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
2015-08-27 17:13:31 +03:00
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
2014-09-30 01:41:05 +04:00
return 0;
}