2018-01-29 15:46:04 +03:00
|
|
|
/**********************************************************************************************
|
|
|
|
*
|
|
|
|
* raylib - transmission mission
|
|
|
|
*
|
|
|
|
*
|
|
|
|
* Copyright (c) 2014-2018 Ramon Santamaria (@raysan5)
|
|
|
|
*
|
|
|
|
* This software is provided "as-is", without any express or implied warranty. In no event
|
|
|
|
* will the authors be held liable for any damages arising from the use of this software.
|
|
|
|
*
|
|
|
|
* Permission is granted to anyone to use this software for any purpose, including commercial
|
|
|
|
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
|
|
|
*
|
|
|
|
* 1. The origin of this software must not be misrepresented; you must not claim that you
|
|
|
|
* wrote the original software. If you use this software in a product, an acknowledgment
|
|
|
|
* in the product documentation would be appreciated but is not required.
|
|
|
|
*
|
|
|
|
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
|
|
|
|
* as being the original software.
|
|
|
|
*
|
|
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
*
|
|
|
|
**********************************************************************************************/
|
|
|
|
|
|
|
|
#include "raylib.h"
|
|
|
|
#include "screens.h"
|
|
|
|
|
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
// Global Variables Definition (local to this module)
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
// Title screen global variables
|
|
|
|
static int framesCounter;
|
|
|
|
static int finishScreen;
|
|
|
|
|
|
|
|
static Texture2D texBackground;
|
|
|
|
static SpriteFont fontTitle;
|
|
|
|
static Sound fxTyping;
|
|
|
|
|
|
|
|
static float titleSize;
|
|
|
|
static Vector2 transmissionPosition;
|
|
|
|
static Vector2 missionPositon;
|
|
|
|
|
|
|
|
static const char textTitle[20] = "transmissionmission";
|
|
|
|
|
|
|
|
static Color titleColor;
|
|
|
|
static int speedText;
|
|
|
|
|
|
|
|
static int transmissionLenght;
|
|
|
|
static int missionLenght;
|
|
|
|
static int transmissionMaxLenght;
|
|
|
|
static int missionMaxLenght;
|
|
|
|
|
|
|
|
static bool writeTransmission;
|
|
|
|
static bool writeMission;
|
|
|
|
static bool writeEnd;
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
// Title Screen Functions Definition
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
static void MissionScreen();
|
|
|
|
|
|
|
|
// Title Screen Initialization logic
|
|
|
|
void InitTitleScreen(void)
|
|
|
|
{
|
|
|
|
// TODO: Initialize TITLE screen variables here!
|
|
|
|
framesCounter = 0;
|
|
|
|
finishScreen = 0;
|
|
|
|
|
|
|
|
texBackground = LoadTexture("resources/textures/title_background.png");
|
|
|
|
fxTyping = LoadSound("resources/audio/fx_typing.ogg");
|
2018-02-17 23:23:45 +03:00
|
|
|
fontTitle = LoadSpriteFontEx("resources/fonts/mom_typewritter.ttf", 96, 0, 0);
|
2018-01-29 15:46:04 +03:00
|
|
|
|
|
|
|
titleSize = 44;
|
|
|
|
transmissionPosition = (Vector2){519, 221};
|
|
|
|
missionPositon = (Vector2){580, 261};
|
|
|
|
|
|
|
|
titleColor = BLACK;
|
|
|
|
speedText = 15;
|
|
|
|
|
|
|
|
missionLenght = 0;
|
|
|
|
transmissionLenght = 0;
|
|
|
|
|
|
|
|
missionMaxLenght = 7;
|
|
|
|
transmissionMaxLenght = 12;
|
|
|
|
|
|
|
|
writeTransmission = true;
|
|
|
|
writeMission = false;
|
|
|
|
writeEnd = false;
|
|
|
|
|
|
|
|
currentMission = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Title Screen Update logic
|
|
|
|
void UpdateTitleScreen(void)
|
|
|
|
{
|
|
|
|
if (!writeEnd)
|
|
|
|
{
|
|
|
|
framesCounter ++;
|
|
|
|
|
|
|
|
if (framesCounter%speedText == 0)
|
|
|
|
{
|
|
|
|
framesCounter = 0;
|
|
|
|
if (writeTransmission)
|
|
|
|
{
|
|
|
|
transmissionLenght++;
|
|
|
|
if (transmissionLenght == transmissionMaxLenght)
|
|
|
|
{
|
|
|
|
writeTransmission = false;
|
|
|
|
writeMission = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (writeMission)
|
|
|
|
{
|
|
|
|
missionLenght++;
|
|
|
|
if (missionLenght == missionMaxLenght)
|
|
|
|
{
|
|
|
|
writeMission = false;
|
|
|
|
writeEnd = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
PlaySound(fxTyping);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(IsButtonPressed())
|
|
|
|
{
|
|
|
|
MissionScreen();
|
|
|
|
}
|
|
|
|
else if (IsKeyPressed(KEY_ENTER)) MissionScreen();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Title Screen Draw logic
|
|
|
|
void DrawTitleScreen(void)
|
|
|
|
{
|
|
|
|
DrawTexture(texBackground, 0,0, WHITE);
|
|
|
|
DrawTextEx(fontTitle, SubText(textTitle, 0, transmissionLenght), transmissionPosition, titleSize, 0, titleColor);
|
|
|
|
DrawTextEx(fontTitle, SubText(textTitle, 12, missionLenght), missionPositon, titleSize, 0, titleColor);
|
|
|
|
|
|
|
|
DrawButton("start");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Title Screen Unload logic
|
|
|
|
void UnloadTitleScreen(void)
|
|
|
|
{
|
|
|
|
UnloadTexture(texBackground);
|
|
|
|
UnloadSound(fxTyping);
|
|
|
|
UnloadSpriteFont(fontTitle);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Title Screen should finish?
|
|
|
|
int FinishTitleScreen(void)
|
|
|
|
{
|
|
|
|
return finishScreen;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void MissionScreen()
|
|
|
|
{
|
|
|
|
transmissionLenght = transmissionMaxLenght;
|
|
|
|
missionLenght = missionMaxLenght;
|
|
|
|
writeEnd = true;
|
|
|
|
//finishScreen = 1; // OPTIONS
|
|
|
|
finishScreen = true; // GAMEPLAY
|
|
|
|
//PlaySound(fxCoin);
|
|
|
|
}
|