54 lines
2.1 KiB
Lua
54 lines
2.1 KiB
Lua
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-------------------------------------------------------------------------------------------
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--
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-- raylib [text] example - Text formatting
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--
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-- This example has been created using raylib 1.6 (www.raylib.com)
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-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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--
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-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
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--
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-------------------------------------------------------------------------------------------
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-- Initialization
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local screenWidth = 800
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local screenHeight = 450
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InitWindow(screenWidth, screenHeight, "raylib [text] example - text formatting")
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local score = 100020
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local hiscore = 200450
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local lives = 5
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SetTargetFPS(60) -- Set target frames-per-second
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-------------------------------------------------------------------------------------------
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-- Main game loop
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while not WindowShouldClose() do -- Detect window close button or ESC key
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-- Update
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---------------------------------------------------------------------------------------
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-- TODO: Update your variables here
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---------------------------------------------------------------------------------------
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-- Draw
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---------------------------------------------------------------------------------------
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BeginDrawing()
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ClearBackground(RAYWHITE)
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DrawText(string.format("Score: %08i", score), 200, 80, 20, RED)
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DrawText(string.format("HiScore: %08i", hiscore), 200, 120, 20, GREEN)
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DrawText(string.format("Lives: %02i", lives), 200, 160, 40, BLUE)
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DrawText(string.format("Elapsed Time: %02.02f ms", GetFrameTime()*1000), 200, 220, 20, BLACK)
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EndDrawing()
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---------------------------------------------------------------------------------------
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end
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-- De-Initialization
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-------------------------------------------------------------------------------------------
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CloseWindow() -- Close window and OpenGL context
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-------------------------------------------------------------------------------------------
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