2015-08-28 19:07:39 +03:00
|
|
|
/*******************************************************************************************
|
|
|
|
*
|
|
|
|
* raylib [core] example - Windows drop files
|
|
|
|
*
|
2015-09-01 23:59:16 +03:00
|
|
|
* This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?)
|
|
|
|
*
|
2015-08-28 19:07:39 +03:00
|
|
|
* This example has been created using raylib 1.3 (www.raylib.com)
|
|
|
|
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
|
|
|
|
*
|
2015-09-01 23:59:16 +03:00
|
|
|
* Copyright (c) 2015 Ramon Santamaria (@raysan5)
|
2015-08-28 19:07:39 +03:00
|
|
|
*
|
|
|
|
********************************************************************************************/
|
|
|
|
|
|
|
|
#include "raylib.h"
|
|
|
|
|
|
|
|
int main()
|
|
|
|
{
|
|
|
|
// Initialization
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
int screenWidth = 800;
|
|
|
|
int screenHeight = 450;
|
|
|
|
|
|
|
|
InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files");
|
|
|
|
|
|
|
|
int count = 0;
|
2016-11-18 16:05:49 +03:00
|
|
|
char **droppedFiles = { 0 };
|
2015-08-28 19:07:39 +03:00
|
|
|
|
|
|
|
SetTargetFPS(60);
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
// Main game loop
|
|
|
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
|
|
|
{
|
|
|
|
// Update
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
if (IsFileDropped())
|
|
|
|
{
|
|
|
|
droppedFiles = GetDroppedFiles(&count);
|
|
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
// Draw
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
BeginDrawing();
|
|
|
|
|
|
|
|
ClearBackground(RAYWHITE);
|
|
|
|
|
|
|
|
if (count == 0) DrawText("Drop your files to this window!", 100, 40, 20, DARKGRAY);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
DrawText("Dropped files:", 100, 40, 20, DARKGRAY);
|
|
|
|
|
|
|
|
for (int i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
if (i%2 == 0) DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.5f));
|
|
|
|
else DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.3f));
|
|
|
|
|
|
|
|
DrawText(droppedFiles[i], 120, 100 + 40*i, 10, GRAY);
|
|
|
|
}
|
|
|
|
|
|
|
|
DrawText("Drop new files...", 100, 110 + 40*count, 20, DARKGRAY);
|
|
|
|
}
|
|
|
|
|
|
|
|
EndDrawing();
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
}
|
|
|
|
|
|
|
|
// De-Initialization
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
ClearDroppedFiles(); // Clear internal buffers
|
|
|
|
|
|
|
|
CloseWindow(); // Close window and OpenGL context
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|