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### raylib bindings
Some people ported raylib to other languages in form of bindings or wrappers to the library, here is a list with the ones I'm aware of:
- [raylib ](https://github.com/raysan5/raylib ) : raylib **C/C++** version (default)
- [raylib-lua ](https://github.com/raysan5/raylib-lua ) : raylib **Lua** binding
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- [raylib-lua-ffi ](https://github.com/raysan5/raylib/issues/693 ) : raylib **Lua** binding
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- [raylib-go ](https://github.com/gen2brain/raylib-go ) : raylib **Go** binding
- [raylib-Nim ](https://gitlab.com/define-private-public/raylib-Nim ) : raylib **Nim** binding
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- [raylib-cr ](https://github.com/AregevDev/raylib-cr ) : raylib **Crystal** binding
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- [cray ](https://gitlab.com/Zatherz/cray ) : raylib **Crystal** binding
- [cray ](https://github.com/tapgg/cray ) : raylib **Crystal** binding
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- [Graphics::Raylib ](https://metacpan.org/pod/Graphics::Raylib ) : raylib **Perl** wrapper
- [raylib-pascal ](https://github.com/drezgames/raylib-pascal ) - raylib **Pascal** binding
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- [raylib-pas ](https://github.com/tazdij/raylib-pas ) - raylib **Pascal** binding (including rlgl & raymath)
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- [Raylib-cs ](https://github.com/ChrisDill/Raylib-cs ) : raylib **C#** binding
- [RaylibSharp ](https://github.com/TheLumaio/RaylibSharp ) : raylib **C#** binding
- [raylib-ruby-ffi ](https://github.com/D3nX/raylib-ruby-ffi ) : raylib **Ruby** binding
- [raylib-rs ](https://github.com/deltaphc/raylib-rs ) : raylib **Rust** binding
- [raylib-py ](https://github.com/overdev/raylib-py ) : raylib **Python** binding
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- [raylib-python-cffi ](https://github.com/electronstudio/raylib-python-cffi ) : raylib **Python** binding
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- [raylib-haskell ](https://github.com/DevJac/raylib-haskell ) : raylib **Haskell** binding
- [raylib-java ](https://github.com/XoanaIO/raylib-java ) : raylib **Java** binding
- [raylib-chaiscript ](https://github.com/RobLoach/raylib-chaiscript ) : raylib **ChaiScript** binding
- [node-raylib ](https://github.com/RobLoach/node-raylib ) : **Node.js** raylib binding
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- [raylib-odin ](https://github.com/kevinw/raylib-odin ): **Odin** raylib binding
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- [raylib-factor ](https://github.com/Silverbeard00/raylib-factor ): **Factor** raylib binding
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- [cl-raylib ](https://github.com/longlene/cl-raylib ) : raylib **Common Lisp** binding
- [raylib-nim ](https://github.com/Skrylar/raylib-nim ) : raylib **Nim** binding
- [raylib-php ](https://github.com/joseph-montanez/raylib-php ) : raylib **PHP 7** binding
- [raylib-php-ffi ](https://github.com/oraoto/raylib-php-ffi ) : raylib **PHP** binding
- [raylib-d ](https://github.com/0xFireball/raylib_d ) : raylib **dlang** binding
- [raylib-ruby ](https://github.com/a0/raylib-ruby ) : raylib **Ruby** wrapper
- [conan-raylib ](https://github.com/veyroter/conan-raylib ) : raylib **conan** package
- [raylib-squirrel ](https://github.com/RobLoach/raylib-squirrel ) : raylib **squirrel** binding (probe of concept)
- [raylib-mruby ](https://github.com/lihaochen910/raylib-mruby ) : raylib **mruby** binding
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- *[raylib COBOL Usage example](https://github.com/Martinfx/Cobol/tree/master/OpenCobol/Games/raylib)*
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- *raylib flat-assembler Usage example*: not uploaded yet...
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Missing some language? Check the [bindings not yet in this list ](https://gist.github.com/raysan5/5764cc5b885183f523fce47f098f3d9b#bindings-not-yet-in-the-official-list ) or create a new binding! :)
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Usually, raylib bindings follow the convention: `raylib-{language}`
Let me know if you're writing a new binding for raylib, I will list it here and I usually
provide the icon/logo for that new language binding.