5b5968c477
replay API is used deeply within TCG common code (common to user
and system emulation). Unfortunately "sysemu/replay.h" requires
some QAPI headers for few system-specific declarations, example:
void replay_input_event(QemuConsole *src, InputEvent *evt);
Since commit
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.. | ||
hvf | ||
kvm | ||
qtest | ||
stubs | ||
tcg | ||
xen | ||
accel-blocker.c | ||
accel-common.c | ||
accel-softmmu.c | ||
accel-softmmu.h | ||
accel-user.c | ||
dummy-cpus.c | ||
Kconfig | ||
meson.build |