qemu/ui/gtk-gl-area.c
Akihiko Odaki 075e7a5b7f ui/console: Remove dpy_gl_ctx_get_current
It is not used, and it is unlikely that a new use case will emerge
anytime soon because the scope of OpenGL contexts are limited due to
the nature of the frontend, VirGL, processing simple commands from the
guest.

Remove the function and ease implementing a new OpenGL backend a little.

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210219094702.90789-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-02-19 15:07:14 +01:00

248 lines
6.9 KiB
C

/*
* GTK UI -- glarea opengl code.
*
* Requires 3.16+ (GtkGLArea widget).
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#include "qemu/osdep.h"
#include "trace.h"
#include "ui/console.h"
#include "ui/gtk.h"
#include "ui/egl-helpers.h"
#include "sysemu/sysemu.h"
static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
{
if (vc->gfx.scanout_mode == scanout) {
return;
}
vc->gfx.scanout_mode = scanout;
if (!vc->gfx.scanout_mode) {
egl_fb_destroy(&vc->gfx.guest_fb);
if (vc->gfx.surface) {
surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
}
}
}
/** DisplayState Callbacks (opengl version) **/
void gd_gl_area_draw(VirtualConsole *vc)
{
int ww, wh, y1, y2;
if (!vc->gfx.gls) {
return;
}
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
if (vc->gfx.scanout_mode) {
if (!vc->gfx.guest_fb.framebuffer) {
return;
}
glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
/* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
glViewport(0, 0, ww, wh);
y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
glBlitFramebuffer(0, y1, vc->gfx.w, y2,
0, 0, ww, wh,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
} else {
if (!vc->gfx.ds) {
return;
}
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
}
glFlush();
graphic_hw_gl_flushed(vc->gfx.dcl.con);
}
void gd_gl_area_update(DisplayChangeListener *dcl,
int x, int y, int w, int h)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
if (!vc->gfx.gls || !vc->gfx.ds) {
return;
}
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
vc->gfx.glupdates++;
}
void gd_gl_area_refresh(DisplayChangeListener *dcl)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
if (!vc->gfx.gls) {
if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
return;
}
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
vc->gfx.gls = qemu_gl_init_shader();
if (vc->gfx.ds) {
surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
}
}
graphic_hw_update(dcl->con);
if (vc->gfx.glupdates) {
vc->gfx.glupdates = 0;
gtk_gl_area_set_scanout_mode(vc, false);
gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
}
}
void gd_gl_area_switch(DisplayChangeListener *dcl,
DisplaySurface *surface)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
bool resized = true;
trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
if (vc->gfx.ds &&
surface_width(vc->gfx.ds) == surface_width(surface) &&
surface_height(vc->gfx.ds) == surface_height(surface)) {
resized = false;
}
if (vc->gfx.gls) {
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
surface_gl_create_texture(vc->gfx.gls, surface);
}
vc->gfx.ds = surface;
if (resized) {
gd_update_windowsize(vc);
}
}
QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
QEMUGLParams *params)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
GdkWindow *window;
GdkGLContext *ctx;
GError *err = NULL;
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
window = gtk_widget_get_window(vc->gfx.drawing_area);
ctx = gdk_window_create_gl_context(window, &err);
if (err) {
g_printerr("Create gdk gl context failed: %s\n", err->message);
g_error_free(err);
return NULL;
}
gdk_gl_context_set_required_version(ctx,
params->major_ver,
params->minor_ver);
gdk_gl_context_realize(ctx, &err);
if (err) {
g_printerr("Realize gdk gl context failed: %s\n", err->message);
g_error_free(err);
g_clear_object(&ctx);
return NULL;
}
return ctx;
}
void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
{
/* FIXME */
}
void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_id,
bool backing_y_0_top,
uint32_t backing_width,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
vc->gfx.x = x;
vc->gfx.y = y;
vc->gfx.w = w;
vc->gfx.h = h;
vc->gfx.y0_top = backing_y_0_top;
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
gtk_gl_area_set_scanout_mode(vc, false);
return;
}
gtk_gl_area_set_scanout_mode(vc, true);
egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
backing_id, false);
}
void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
gtk_gl_area_set_scanout_mode(vc, false);
}
void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
}
void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
QemuDmaBuf *dmabuf)
{
#ifdef CONFIG_OPENGL_DMABUF
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
egl_dmabuf_import_texture(dmabuf);
if (!dmabuf->texture) {
return;
}
gd_gl_area_scanout_texture(dcl, dmabuf->texture,
false, dmabuf->width, dmabuf->height,
0, 0, dmabuf->width, dmabuf->height);
#endif
}
void gtk_gl_area_init(void)
{
display_opengl = 1;
}
int gd_gl_area_make_current(DisplayChangeListener *dcl,
QEMUGLContext ctx)
{
gdk_gl_context_make_current(ctx);
return 0;
}