qemu/replay
Pavel Dovgalyuk f6baed3d14 replay: implement replay-seek command
This patch adds hmp/qmp commands replay_seek/replay-seek that proceed
the execution to the specified instruction count.
The command automatically loads nearest snapshot and replays the execution
to find the desired instruction count.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Acked-by: Markus Armbruster <armbru@redhat.com>

--

v4 changes:
 - fixed HMP command description indent
 - removed useless error_free call
Message-Id: <160174521180.12451.14033112911009278753.stgit@pasha-ThinkPad-X280>

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-06 08:34:49 +02:00
..
meson.build replay: introduce info hmp/qmp command 2020-10-06 08:34:49 +02:00
replay-audio.c audio: use size_t where makes sense 2019-08-21 09:13:37 +02:00
replay-char.c Clean up inclusion of sysemu/sysemu.h 2019-08-16 13:31:53 +02:00
replay-debugging.c replay: implement replay-seek command 2020-10-06 08:34:49 +02:00
replay-events.c replay: add BH oneshot event for block layer 2019-10-14 17:12:48 +02:00
replay-input.c Include qemu-common.h exactly where needed 2019-06-12 13:20:20 +02:00
replay-internal.c replay: implement fair mutex 2020-06-10 12:10:47 -04:00
replay-internal.h replay: introduce breakpoint at the specified step 2020-10-06 08:34:49 +02:00
replay-net.c Clean up inclusion of sysemu/sysemu.h 2019-08-16 13:31:53 +02:00
replay-random.c replay: record and replay random number sources 2020-01-07 12:08:39 +01:00
replay-snapshot.c replay: rename step-related variables and functions 2019-08-20 17:26:22 +02:00
replay-time.c replay: rename step-related variables and functions 2019-08-20 17:26:22 +02:00
replay.c replay: introduce breakpoint at the specified step 2020-10-06 08:34:49 +02:00