5b5968c477
replay API is used deeply within TCG common code (common to user
and system emulation). Unfortunately "sysemu/replay.h" requires
some QAPI headers for few system-specific declarations, example:
void replay_input_event(QemuConsole *src, InputEvent *evt);
Since commit
|
||
---|---|---|
.. | ||
user | ||
address-spaces.h | ||
confidential-guest-support.h | ||
cpu_ldst.h | ||
cpu-all.h | ||
cpu-common.h | ||
cpu-defs.h | ||
cputlb.h | ||
exec-all.h | ||
gdbstub.h | ||
gen-icount.h | ||
helper-gen.h | ||
helper-head.h | ||
helper-proto.h | ||
helper-tcg.h | ||
hwaddr.h | ||
ioport.h | ||
log.h | ||
memattrs.h | ||
memop.h | ||
memopidx.h | ||
memory_ldst_cached.h.inc | ||
memory_ldst_phys.h.inc | ||
memory_ldst.h.inc | ||
memory-internal.h | ||
memory.h | ||
page-vary.h | ||
plugin-gen.h | ||
poison.h | ||
ram_addr.h | ||
ramblock.h | ||
ramlist.h | ||
replay-core.h | ||
target_page.h | ||
translate-all.h | ||
translator.h |