qemu/include/chardev
Markus Armbruster db72581598 Include qemu/main-loop.h less
In my "build everything" tree, changing qemu/main-loop.h triggers a
recompile of some 5600 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).  It includes block/aio.h,
which in turn includes qemu/event_notifier.h, qemu/notify.h,
qemu/processor.h, qemu/qsp.h, qemu/queue.h, qemu/thread-posix.h,
qemu/thread.h, qemu/timer.h, and a few more.

Include qemu/main-loop.h only where it's needed.  Touching it now
recompiles only some 1700 objects.  For block/aio.h and
qemu/event_notifier.h, these numbers drop from 5600 to 2800.  For the
others, they shrink only slightly.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-21-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16 13:31:52 +02:00
..
char-fd.h
char-fe.h Include qemu/main-loop.h less 2019-08-16 13:31:52 +02:00
char-io.h Include qemu/main-loop.h less 2019-08-16 13:31:52 +02:00
char-mux.h char: update the mux handlers in class callback 2019-02-13 15:36:14 +01:00
char-parallel.h
char-serial.h
char-win-stdio.h
char-win.h
char.h Include qemu/main-loop.h less 2019-08-16 13:31:52 +02:00
spice.h Clean up ill-advised or unusual header guards 2019-05-13 08:58:55 +02:00