qemu/include/ui
Eduardo Habkost 8110fa1d94 Use DECLARE_*CHECKER* macros
Generated using:

 $ ./scripts/codeconverter/converter.py -i \
   --pattern=TypeCheckMacro $(git grep -l '' -- '*.[ch]')

Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Message-Id: <20200831210740.126168-12-ehabkost@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Message-Id: <20200831210740.126168-13-ehabkost@redhat.com>
Message-Id: <20200831210740.126168-14-ehabkost@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
2020-09-09 09:27:09 -04:00
..
console.h Use DECLARE_*CHECKER* macros 2020-09-09 09:27:09 -04:00
egl-context.h opengl: add egl-context.[ch] helpers 2015-10-08 10:34:53 +02:00
egl-helpers.h ui/egl: fix framebuffer reads 2019-09-17 13:42:02 +02:00
gtk.h Remove the CONFIG_PRAGMA_DIAGNOSTIC_AVAILABLE switch 2020-07-13 11:40:52 +02:00
input.h include: Make headers more self-contained 2019-08-16 13:31:51 +02:00
kbd-state.h Normalize header guard symbol definition. 2019-05-13 08:58:55 +02:00
pixel_ops.h ui: move files to ui/ and include/ui/ 2012-12-19 08:31:30 +01:00
qemu-pixman.h Remove the CONFIG_PRAGMA_DIAGNOSTIC_AVAILABLE switch 2020-07-13 11:40:52 +02:00
qemu-spice.h configure: bump spice-server required version to 0.12.5 2019-01-10 08:55:13 +01:00
sdl2.h kbd-state: use state tracker for sdl2 2019-02-05 10:45:44 +01:00
shader.h opengl: add flipping vertex shader 2017-10-17 10:25:42 +02:00
spice-display.h Clean up inclusion of sysemu/sysemu.h 2019-08-16 13:31:53 +02:00
win32-kbd-hook.h ui/win32-kbd-hook: handle AltGr in a hook procedure 2020-05-19 09:06:44 +02:00