Hi,
Here are pending fixes related to D-Bus and GL, most of them reported thanks to
Akihiko Odaki.
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Merge tag 'dbus-pull-request' of gitlab.com:marcandre.lureau/qemu into staging
GL & D-Bus display related fixes
Hi,
Here are pending fixes related to D-Bus and GL, most of them reported thanks to
Akihiko Odaki.
# gpg: Signature made Tue 15 Mar 2022 09:36:45 GMT
# gpg: using RSA key 87A9BD933F87C606D276F62DDAE8E10975969CE5
# gpg: issuer "marcandre.lureau@redhat.com"
# gpg: Good signature from "Marc-André Lureau <marcandre.lureau@redhat.com>" [full]
# gpg: aka "Marc-André Lureau <marcandre.lureau@gmail.com>" [full]
# Primary key fingerprint: 87A9 BD93 3F87 C606 D276 F62D DAE8 E109 7596 9CE5
* tag 'dbus-pull-request' of gitlab.com:marcandre.lureau/qemu:
ui/console: call gfx_switch() even if the current scanout is GL
ui/dbus: do not send 2d scanout until gfx_update
ui/dbus: fix texture sharing
ui/console: optionally update after gfx switch
ui/console: add a dpy_gfx_switch callback helper
ui/shader: free associated programs
ui/shader: fix potential leak of shader on error
ui/console: move console compatibility check to dcl_display_console()
ui/dbus: associate the DBusDisplayConsole listener with the given console
ui/console: egl-headless is compatible with non-gl listeners
ui/console: move dcl compatiblity check to a callback
ui/console: move check for compatible GL context
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>