54d31236b9
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence: * It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits). * It pulls in more than a dozen additional headers. Split stuff related to run state management into its own header sysemu/runstate.h. Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects. Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h. Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
69 lines
2.5 KiB
C
69 lines
2.5 KiB
C
#ifndef SYSEMU_RUNSTATE_H
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#define SYSEMU_RUNSTATE_H
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#include "qapi/qapi-types-run-state.h"
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#include "qemu/notify.h"
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bool runstate_check(RunState state);
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void runstate_set(RunState new_state);
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int runstate_is_running(void);
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bool runstate_needs_reset(void);
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bool runstate_store(char *str, size_t size);
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typedef void VMChangeStateHandler(void *opaque, int running, RunState state);
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VMChangeStateEntry *qemu_add_vm_change_state_handler(VMChangeStateHandler *cb,
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void *opaque);
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VMChangeStateEntry *qemu_add_vm_change_state_handler_prio(
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VMChangeStateHandler *cb, void *opaque, int priority);
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VMChangeStateEntry *qdev_add_vm_change_state_handler(DeviceState *dev,
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VMChangeStateHandler *cb,
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void *opaque);
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void qemu_del_vm_change_state_handler(VMChangeStateEntry *e);
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void vm_state_notify(int running, RunState state);
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static inline bool shutdown_caused_by_guest(ShutdownCause cause)
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{
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return cause >= SHUTDOWN_CAUSE_GUEST_SHUTDOWN;
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}
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void vm_start(void);
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int vm_prepare_start(void);
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int vm_stop(RunState state);
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int vm_stop_force_state(RunState state);
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int vm_shutdown(void);
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typedef enum WakeupReason {
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/* Always keep QEMU_WAKEUP_REASON_NONE = 0 */
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QEMU_WAKEUP_REASON_NONE = 0,
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QEMU_WAKEUP_REASON_RTC,
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QEMU_WAKEUP_REASON_PMTIMER,
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QEMU_WAKEUP_REASON_OTHER,
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} WakeupReason;
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void qemu_exit_preconfig_request(void);
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void qemu_system_reset_request(ShutdownCause reason);
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void qemu_system_suspend_request(void);
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void qemu_register_suspend_notifier(Notifier *notifier);
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bool qemu_wakeup_suspend_enabled(void);
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void qemu_system_wakeup_request(WakeupReason reason, Error **errp);
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void qemu_system_wakeup_enable(WakeupReason reason, bool enabled);
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void qemu_register_wakeup_notifier(Notifier *notifier);
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void qemu_register_wakeup_support(void);
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void qemu_system_shutdown_request(ShutdownCause reason);
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void qemu_system_powerdown_request(void);
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void qemu_register_powerdown_notifier(Notifier *notifier);
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void qemu_register_shutdown_notifier(Notifier *notifier);
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void qemu_system_debug_request(void);
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void qemu_system_vmstop_request(RunState reason);
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void qemu_system_vmstop_request_prepare(void);
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bool qemu_vmstop_requested(RunState *r);
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ShutdownCause qemu_shutdown_requested_get(void);
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ShutdownCause qemu_reset_requested_get(void);
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void qemu_system_killed(int signal, pid_t pid);
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void qemu_system_reset(ShutdownCause reason);
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void qemu_system_guest_panicked(GuestPanicInformation *info);
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#endif
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