d645427057
In my "build everything" tree, changing migration/vmstate.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get VMStateDescription. The previous commit made that unnecessary. Include migration/vmstate.h only where it's still needed. Touching it now recompiles only some 1600 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-16-armbru@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
15 lines
298 B
C
15 lines
298 B
C
/* Declarations for use by hardware emulation. */
|
|
#ifndef QEMU_HW_H
|
|
#define QEMU_HW_H
|
|
|
|
#ifdef CONFIG_USER_ONLY
|
|
#error Cannot include hw/hw.h from user emulation
|
|
#endif
|
|
|
|
#include "qom/object.h"
|
|
#include "exec/memory.h"
|
|
|
|
void QEMU_NORETURN hw_error(const char *fmt, ...) GCC_FMT_ATTR(1, 2);
|
|
|
|
#endif
|