qemu/hw/sparc64
Markus Armbruster d645427057 Include migration/vmstate.h less
In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

hw/hw.h supposedly includes it for convenience.  Several other headers
include it just to get VMStateDescription.  The previous commit made
that unnecessary.

Include migration/vmstate.h only where it's still needed.  Touching it
now recompiles only some 1600 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16 13:31:52 +02:00
..
Kconfig hw/char/parallel: Make it possible to compile also without CONFIG_PARALLEL 2019-03-18 09:39:57 +01:00
Makefile.objs hw/sparc64/Makefile.objs: Create CONFIG_* for sparc64 2019-02-05 16:50:20 +01:00
niagara.c Include qemu-common.h exactly where needed 2019-06-12 13:20:20 +02:00
sparc64.c Include sysemu/reset.h a lot less 2019-08-16 13:31:52 +02:00
sun4u_iommu.c Include qemu/module.h where needed, drop it from qemu-common.h 2019-06-12 13:18:33 +02:00
sun4u.c Include migration/vmstate.h less 2019-08-16 13:31:52 +02:00
trace-events trace-events: Shorten file names in comments 2019-03-22 16:18:07 +00:00