All TCG vector operations require pointers to the base address of the vector
rather than separate access to the top and bottom 64-bits. Convert the VMX TCG
instructions to use a new avr_full_offset() function instead of avr64_offset()
which can then itself be written as a simple wrapper onto vsr_full_offset().
This same function can also reused in cpu_avr_ptr() to avoid having more than
one copy of the offset calculation logic.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Message-Id: <20190307180520.13868-5-mark.cave-ayland@ilande.co.uk>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>